模板:Beta Patch 16
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==Diablo III Beta Patch 16 – v.0.10.0.9183== *上线日期 2012年4月10日 ==综合== *所有角色已经被清除。请注意这次清除也影响金币,物品,拍卖行,成就,追随者和工匠。 *加入了允许玩家在游戏内查看FPS的新功能。要使用这个功能,请点击Ctrl+R(PC)或CMD+R(Mac)。 *在普通难度下切换技能的冷却时间从15秒降低至5秒。 ==职业== ===野蛮人=== ====主动技能==== *猛击 “严惩”符文现在有35%的几率使目标昏迷1.5秒。 *复仇 治疗从6%降低至5%。 ===猎魔人=== ====主动技能==== *铁蒺藜 戒律消耗从8降低至6。 *烟雾弹 戒律消耗从18降低至14。持续时间从3秒降低至2秒。现在在隐形状态下提供10%的移动速度加成。现在可以在受到控制技能影响时使用。使用烟雾弹会打破控制效果,也会使你的角色在烟雾弹持续时间内对另外的控制技能免疫。 *影轮翻 戒律消耗从10降低至8。 ===巫医=== ====主动技能==== *鬼影重重 现在在12秒内造成575%的武器伤害,从15秒下调。 *牺牲 武器伤害从200%提高至275%。 ==制造== *调整了制造图纸的金币和材料花费。 *提高了从魔法物品分解稀有材料的几率。 ==物品== *职业特定的物品不再有一定几率产生该职业无法使用的词缀。比如,“提高憎恨恢复”不会出现在魔杖上。 *猎魔人单手弩获得了伤害加成。 *提高了武僧物品上的内力恢复。 ==怪物== *减速,昏迷和其他移动限制效果现在对宝藏地精更为有效。 *作为反馈,宝藏地精现在会在被攻击后的短时间内跑得更远。 *食腐者现在更少打洞。 *僵尸不再吃尸体,除非他们的生命值已满。 这个改动是为了解决导致僵尸的激怒计时器无法正确重置的问题。 ==bug修正== *要获得游戏及服务bug的完整列表,请查看Beta Bug Report论坛里的已知问题置顶帖。 *玩家现在可以在击杀骷髅王之后在公共游戏内排队“黑暗之王的统治”。 *正在排特定公共游戏任务的玩家应该不再会被放到不同任务的队伍中。 *使用猛攻技能时被击退技能击中不会使你从战网中掉线。 *在死亡英雄大厅中查看已死亡的英雄时不再出现占位符文本。 *进入拍卖行时应该不再有延迟。 *在没有足够的资源的情况下尝试使用技能使,女性武僧现在应该正确地播放她的“没有足够的资源”错误信息,而不是“非法位置”。 *带有降低资源消耗词缀的物品现在正确地降低使用技能所需要的最低数量的资源。 *修改了一些简单和高级技能说明里的语法错误。 =原文= ==Diablo III Beta Patch 16 – v.0.10.0.9183== ==General== *All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans. *A new feature has been added that allows players to view their FPS while in game.To access this feature, hit Ctrl+R (for PC) or CMD+R (for Mac) while playing *The cooldown on swapping skills while in Normal difficulty has been decreased from 15 seconds to 5 seconds ==Classes== ===Barbarian=== ====Active Skills==== *Bash "Clobber" rune now has a 35% chance to stun the target for 1.5 seconds *Revenge Heal decreased from 6% to 5% ===Demon Hunter=== ====Active Skills==== *Caltrops Discipline cost decreased from 8 to 6 *Smoke Screen Discipline cost decreased from 18 to 14 *Duration decreased from 3 seconds to 2 seconds *Now provides a 10% movement speed boost while invisible *Can now be used while under the effects of crowd control abilities *Using Smoke Screen will break the effects of crowd control, as well as cause your character to be immune to additional crowd control abilities for its duration *Vault Discipline cost decreased from 10 to 8 ===Witch Doctor=== ====Active Skills==== *Haunt Now performs 575% weapon damage over 12 seconds (down from 15 seconds) *Sacrifice Weapon damage increased from 200% to 275% ==Crafting== *Gold and material cost for crafting recipes have been adjusted *The chance of salvaging Rate materials from Magic items has been increased ==Items== *Class-specific items no longer have the chance to be generated with affixes that cannot be used by that specific class For example, "Increased Hatred Regeneration" will no longer appear on Wands *Demon Hunter one-handed Crossbows have received a damage buff *Spirit regeneration on Monk items has been increased ==Monsters== *Slow, stun, and other movement-impairing effects are now more effective on Treasure Goblins.In response, Treasure Goblins will now sprint away for a moment after being hit *Scavenger monsters will now burrow less often *Zombies will no longer feast on corpses unless they are full health *This is to address an issue which was preventing zombies' enrage timer from resetting correctly ==Bug Fixes== *For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum. *Players can now queue for Public Games on "Reign of the Black King" after killing the Skeleton King *Players queuing for a specific Public Games quest should no longer be placed into groups on a different quest *Being hit with a knockback ability while using Tempest Rush will no longer disconnect you from Battle.net *Placeholder text should no longer appear when looking at deceased Hardcore characters in the Hall of Fallen Heroes *There should no longer be a delay when accessing the Auction House *The female monk should now properly play her "Not Enough Resources" error message instead of her "Invalid Location" error message when attempting to perform an ability without the required amount of resources available *Items with affixes that reduce resource costs will now correctly reduce the minimum amount of a resource required to perform a skill *Several Simple and Advanced tooltips have received grammar corrections [[分类:暗黑破坏神 III:游戏开发历史资料]] [[分类:模板]]
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