Andrew Chambers

出自【暗黑百科】DiabloWiki_凯恩之角

(修订版本间的差异)
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(附加信息)
(经 历)
第29行: 第29行:
==经  历==  
==经  历==  
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Senior Game Designer <br/>
+
资深游戏设计师<br/>
-
Blizzard Entertainment <br/>
+
暴雪娱乐公司<br/>
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Privately Held; 1001-5000 employees; Computer Games industry <br/>
+
私有; 1001-5000 employees; Computer Games industry <br/>
-
February 2011 – Present (10 months) <br/>
+
2011年2月 至今 (10月) <br/>
-----------------------------------------------------------<br/>
-----------------------------------------------------------<br/>
Lead Game Designer <br/>
Lead Game Designer <br/>
BigPark (Microsoft Game Studios) <br/>
BigPark (Microsoft Game Studios) <br/>
-
May 2010 – February 2011 (10 months) <br/>
+
May 2010 – February 2011 (10月) <br/>
-------------------------------------------------------------<br/>
-------------------------------------------------------------<br/>
Senior Designer <br/>
Senior Designer <br/>
第43行: 第43行:
-Senior Designer on Shank<br/>
-Senior Designer on Shank<br/>
- Liaising with Microsoft to identify and deliver milestones for 2nd game title in development. <br/>
- Liaising with Microsoft to identify and deliver milestones for 2nd game title in development. <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
---------------------------------------------------------------------------------------<br/>
Senior Designer <br/>
Senior Designer <br/>
Relic Entertainment <br/>
Relic Entertainment <br/>
第49行: 第49行:
April 2008 – October 2009 (1 year 7 months) <br/>
April 2008 – October 2009 (1 year 7 months) <br/>
-Senior Designer on Space Marine <br/>
-Senior Designer on Space Marine <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
-----------------------------------------------------------------------------------------------<br/>
Instructor <br/>
Instructor <br/>
Vancouver Film School <br/>
Vancouver Film School <br/>
第55行: 第55行:
July 2008 – November 2008 (5 months) <br/>
July 2008 – November 2008 (5 months) <br/>
- Instructor - Game Theory, Analog <br/>
- Instructor - Game Theory, Analog <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
-------------------------------------------------------------------------------------------------------<br/>
Lead Designer <br/>
Lead Designer <br/>
Hothead Games <br/>
Hothead Games <br/>
-
Privately Held; 11-50 employees; Computer Games industry <br/>
+
私有; 11-50 employees; Computer Games industry <br/>
September 2007 – April 2008 (8 months) -<br/>
September 2007 – April 2008 (8 months) -<br/>
Lead Designer on Swarm <br/>
Lead Designer on Swarm <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
---------------------------------------------------------------------------------------------<br/>
Lead Designer <br/>
Lead Designer <br/>
Relic Entertainment <br/>
Relic Entertainment <br/>
第69行: 第69行:
- Lead Designer on Dawn of War: Dark Crusade<br/>
- Lead Designer on Dawn of War: Dark Crusade<br/>
- Lead Designer on Dawn of War: Winter Assault <br/>
- Lead Designer on Dawn of War: Winter Assault <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
------------------------------------------------------------------------------------------------<br/>
Game Designer <br/>
Game Designer <br/>
Relic Entertainment <br/>
Relic Entertainment <br/>
第77行: 第77行:
- Game Designer on Homeworld2<br/>
- Game Designer on Homeworld2<br/>
- Game Designer on Impossible Creatures <br/>
- Game Designer on Impossible Creatures <br/>
-
---------------------------------------------------------------------------------------------------------------------------------------------------<br/>
+
-----------------------------------------------------------------------------------------------<br/>
Game Designer <br/>
Game Designer <br/>
Irrational Games <br/>
Irrational Games <br/>
-
Privately Held; 51-200 employees; Computer Games industry <br/>
+
私有; 51-200 employees; Computer Games industry <br/>
August 1999 – January 2001 (1 year 6 months) <br/>
August 1999 – January 2001 (1 year 6 months) <br/>
- Game Designer of Freedom Force <br/>
- Game Designer of Freedom Force <br/>

在2011年11月8日 (二) 04:56所做的修订版本

安德鲁·钱伯斯 暴雪娱乐高级游戏设计师

资深游戏设计师,暴雪娱乐公司
温哥华,加拿大 | 电脑游戏

目录

简 历

目  前 资深游戏设计师,暴雪娱乐公司
过  去 首席游戏设计师,BigPark (微软游戏工作室)

高级设计师,Klei 娱乐公司
高级设计师,遗迹娱乐 (加拿大电子游戏开发公司)
大学讲师,温哥华电影学院
首席设计师,Hothead Games (加拿大游戏研发商)
首席设计师,遗迹娱乐
游戏设计师,遗迹娱乐
游戏设计师,Irrational Games (游戏制作公司)

推荐信息 4 人推荐.
链  接 222 个链接
个人主页 http://andrewgrantchambers.com/
公开信息 http://ca.linkedin.com/pub/andrew-chambers/20/7a2/945

摘 要

特 长

人工智能,平衡,预算,辅导,指导,概念发展,驾驶,精准的眼光,游戏设计,教学设计,布局,管理,宣传,质量控制,研究,脚本,视角,写作...

经 历

资深游戏设计师
暴雪娱乐公司
私有; 1001-5000 employees; Computer Games industry
2011年2月 至今 (10月)



Lead Game Designer
BigPark (Microsoft Game Studios)
May 2010 – February 2011 (10月)



Senior Designer
Klei Entertainment
October 2009 – April 2010 (7 months)
-Senior Designer on Shank
- Liaising with Microsoft to identify and deliver milestones for 2nd game title in development.



Senior Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
April 2008 – October 2009 (1 year 7 months)
-Senior Designer on Space Marine



Instructor
Vancouver Film School
Educational Institution; 201-500 employees; Higher Education industry
July 2008 – November 2008 (5 months)
- Instructor - Game Theory, Analog



Lead Designer
Hothead Games
私有; 11-50 employees; Computer Games industry
September 2007 – April 2008 (8 months) -
Lead Designer on Swarm



Lead Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
June 2004 – January 2007 (2 years 8 months)
- Lead Designer Unannounced Next Gen Title
- Lead Designer on Dawn of War: Dark Crusade
- Lead Designer on Dawn of War: Winter Assault



Game Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
January 2001 – June 2004 (3 years 6 months)
- Game Designer on Dawn of War
- Game Designer on Homeworld2
- Game Designer on Impossible Creatures



Game Designer
Irrational Games
私有; 51-200 employees; Computer Games industry
August 1999 – January 2001 (1 year 6 months)
- Game Designer of Freedom Force

附加信息

个人主页 http://andrewgrantchambers.com/

Contact Andrew for:

career opportunities consulting offers
new ventures job inquiries
expertise requests business deals
reference requests getting back in touch


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