模板:二代怪物模板
出自【暗黑百科】DiabloWiki_凯恩之角
(修订版本间的差异)
(以内容“ <includeonly> <!------------> <!-- HEADER --> <!-- Controls the header that displays in the template. Some cells disappear depending on what is specified in the rest o...”创建新页面) |
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第1行: | 第1行: | ||
- | |||
<includeonly> | <includeonly> | ||
<!------------> | <!------------> | ||
第8行: | 第7行: | ||
{{!}}- | {{!}}- | ||
! rowspan="2" width="15%" {{!}} <span style="font-size: 1.4em; letter-spacing: .10em; font-family: Georgia;">{{#if:{{{breed|}}} | {{{breed}}} | {{{name}}} }}</span><br />{{{type|}}} | ! rowspan="2" width="15%" {{!}} <span style="font-size: 1.4em; letter-spacing: .10em; font-family: Georgia;">{{#if:{{{breed|}}} | {{{breed}}} | {{{name}}} }}</span><br />{{{type|}}} | ||
- | ! rowspan="2" width="1%" {{!}} [[暗黑2 难度级别| | + | ! rowspan="2" width="1%" {{!}} [[暗黑2 难度级别|游戏<br>难度]] |
! rowspan="2" {{!}} 生命 | ! rowspan="2" {{!}} 生命 | ||
! colspan="6" {{!}} [[暗黑2 抗性|怪物抗性]] | ! colspan="6" {{!}} [[暗黑2 抗性|怪物抗性]] | ||
! rowspan="2" style="width: 1px;" {{!}} 伤害效果 | ! rowspan="2" style="width: 1px;" {{!}} 伤害效果 | ||
- | ! {{#if:{{{superunique|}}} | colspan="2" | rowspan="2" }} {{!}} 怪物位置 (怪物等级) | + | ! {{#if:{{{superunique|}}} | colspan="2" | rowspan="2" }} {{!}} 怪物位置<br> (怪物等级) |
{{#if:{{{superunique|}}} | | | {{#if:{{{superunique|}}} | | | ||
{{#if:{{{presets|}}} | ! rowspan="2" {{!}} 预设属性 }} | {{#if:{{{presets|}}} | ! rowspan="2" {{!}} 预设属性 }} |
在2011年10月17日 (一) 14:21所做的修订版本
This template is used to display Diablo II monster data. It accomodates regular monsters, superunique monsters and bosses. The formatting is screwed up on this page due to how it is designed.
- The topmost monster must have |top added. This causes the table headers to appear.
{{Monster (Diablo II)|top
- Each monster uses a full template. If five monster breeds are to be displayed on the same page, the template needs to be used five times.
- |imageN and |imageH are used to display color variations between difficulties for act bosses. They should be left blank for all other types of monsters.
- |superunique is used to display what the superunique version of a monster is called. All regular monsters must have this field filled; if no superunique exists, enter "None".
- Resists automatically color if they reach 100 or above.
- |ulocation is where the champion/unique version of a monster type may spawn. For Super Uniques and Bosses, leave this blank.
- |presets refers to Super Unique abilities like Spectral Hit.
- When a page is done, the table must be ended like this: |}. Otherwise a navbox cannot be added to the bottom of the page.
{{Monster (Diablo II) |name = |breed = |type = |image = |imageN = |imageH = |superunique = |basemonster = |health = |healthN = |healthH = |physical = |magic = |fire = |lightning = |cold = |poison = |physicalN = |magicN = |fireN = |lightningN = |coldN = |poisonN = |physicalH = |magicH = |fireH = |lightningH = |coldH = |poisonH = |drain = |drainN = |drainH = |location = |locationN = |locationH = |ulocation = |ulocationN = |ulocationH = |presets = |rune = |runeN = |runeH = }}