模板:Beta Patch 5
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Diablo III Beta Patch 5 - v.0.3.1. 7728
重点
- 在第4级以后,你是通过杀死怪物的数量,来赚取相应的经验值,而不再是按照比例来获得任务奖励
- 所有职业都加入了最新的被动技能,详细内容可查看各职业信息
- 所有技能的伤害取决于武器伤害数值
- 各职业更换技能时,需要使用一个新的功能:Nephalem Altar(技能祭坛)
- 从供应商出售的物品现在会比那些目前可用的球员至少有一个项目水平较低,通过怪物掉落
- Quivers,Orbs,和Mojos,现在总是会+最小/最大伤害
- 新词缀Mortar已加入到游戏中,带有Mortar词缀的怪物会向远处的敌人投掷爆炸物
原文
- Released 11/3/11
General
- All characters have been wiped. As part of this process, artisans, gold, and items (including those placed on the auction house or in a shared stash) have also been reset.
- Switching out class skills will now require the use of a new feature known as the Nephalem Altar. Nephalem Altars are currently located in New Tristram, as well as in key locations throughout Act I. Clicking on an altar will open up the skill UI, allowing both active and passive skills to be selected or exchanged.
- The Cauldron of Jordan is no longer available in beta content. It will be rewarded to players at a higher level in the game.
Quests
- Gold rewarded from quests has been significantly reduced
- Experience rewarded from quests after level 4 is now based on the number of mobs you’d have to kill to earn the same amount of experience, rather than being a strict percentage of a level
Skills
- New passive skills have been added for all classes. See individual class notes below for more information.
- AoE (Area of Effect) skills for all classes have had their damage reduced
- Single-target skills for all classes have had their damage increased
- All skills are now based off weapon damage
User Interface
- The in-game UI has been updated with general art and usability improvements
Classes
Barbarian
- Active Skills
The Barbarian's Fury Generators have received a tuning pass. Bash, Cleave, and Frenzy now generate more Fury whereas the other Fury Generators now generate less. Additional changes include:
- Battle Rage
Damage bonus reduced from 30% to 20%
- Revenge
The chance for this ability to activate has been increased from 10% to 15%
- Weapon Throw
Fury cost reduced from 20 to 10.Damage decreased from 210% to 180%
- Passive Skills
New passive skills have been added:
- Nerves of Steel : Unlocked at level 12
Your defense is increased by 25% of your Vitality
Demon Hunter
General
Maximum Hatred reduced from 150 to 125
- Active Skills
The order in which skills are awarded has been adjusted for levels 1 to 13.
- Resource management for the Demon Hunter has been reworked significantly. Skills for the class now fall into the three categories: Hatred Generators, Hatred Spenders, and Discipline Spenders
- Hatred Generators:
- Bola Shot: Generates 2 Hatred
- Entangling Shot: Generates 4 Hatred
- Evasive Fire: Generates 4 Hatred*
- Grenades: Generates 2 Hatred
- Impale: Generates 6 Hatred
- Hatred Spenders:
- Chakram: Costs 10 Hatred
- Elemental Arrow: Costs 5 Hatred
- Hungering Arrow: Costs 10 Hatred
- Rapid Fire: Costs 30 Hatred (initially) and 1.5 Hatred per second for each additional shot
- Discipline Spenders:
- Caltrops: Costs 8 Discipline
- Shadow Power: Costs 20 Discipline
- Vault: Costs 10 Discipline
- Evasive Fire: Costs 4 Discipline to Backflip
- Additional changes include:
- Bola Shot On-hit damage increased from 100% to 105%
- Chakram Damage reduced from 150% to 135%
- Grenades Damage increased from 75% to 80%
- Hungering Arrow Damage increased from 115% to 145%,Pierce chance is once again a fixed 35% rather than scaling with level
- Impale Impale has been given a new spell effect. It is now a thrown dagger instead of a bow shot.
- Rapid Fire Damage increased from 35% weapon damage per shot to 38% weapon damage per shot
- Shadow Power Attack speed bonus reduced from 50% to 30%
- Passive Skills
New passive skills have been added:
- Tactical Advantage
- Unlocked at level 10
- Whenever you use Vault, Smokescreen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds