Golem (Diablo I)
出自【暗黑百科】DiabloWiki_凯恩之角
Golem summons a golem to help the player, and is the only spell in the game that summons an actual minion. In most situations it is redundant to summon, but it can be useful for Sorcerers against triple immunes in Hell difficulty. Curiously enough, if two or more players both summon a golem in the same game, the golems will try to kill each other.
Golem Calculations
HP: | 2*maxmana/3 + 10*slvl |
AC: | 25 |
To Hit: | 40 + 2*clvl + 5*slvl |
Min. Damage: | 8 + 2*slvl |
Max. Damage: | 16 + 2*slvl |
Diablo I Spells | ||
---|---|---|
Page 1 | Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno | |
Page 2 | Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse | |
Page 3 | Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian | |
Page 4 | Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star | |
Page 5 | Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search | |
Page 6 | Infravision • Identify • Jester • Magi • Mana |