Firebolt (Diablo I)

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在2012年3月24日 (六) 07:58所做的修订版本

Firebolt
Firebolt (Diablo I).png
Damage Magic Requirements
Base Damage 1-10 Spell Level 1 15
Damage Type Fire Requires 255 at Level -
Damage Increase Mana Cost
per Class Level - Initial Mana Cost 6
per Spell Level +1 Reduction per Spell Level 0.5
per Magic Point +1/8 Lowest Mana Cost 3

Fire Bolt is the most basic attack spell available to the player in Diablo I. It launches a projective in a straight line that damages one enemy upon contact. Though it does it's job well during the early levels, it doesn't scale very well. Sorcerers want to start using Fire Ball instead as soon as possible, as it is far more powerful.

Damage Calculation

Rnd[10] + slvl + [Mag/8] + 1
Diablo I Spells
Page 1 Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse
Page 3 Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian
Page 4 Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star
Page 5 Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search
Page 6 Infravision • Identify • Jester • Magi • Mana
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