暗黑3版本历史

出自【暗黑百科】DiabloWiki_凯恩之角

(修订版本间的差异)
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(Beta Patch 14 – v.0.8.0.8815 - 2012年3月8日)
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多数情况下,补丁的更改是为了修复问题,技能和装备的平衡性,然而也有一些重要的更改和补充,详细内容可以参照下面的各补丁列表。
多数情况下,补丁的更改是为了修复问题,技能和装备的平衡性,然而也有一些重要的更改和补充,详细内容可以参照下面的各补丁列表。
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====Beta Patch 2 – v.0.3.73108 - 2011年9月7日====
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====Beta Patch 2 ====
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====Beta Patch 3 - v.0.3.0.7338 - 2011年9月14日====
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====Beta Patch 3 ====
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*金币[[拍卖行]]正式启用。
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====Beta Patch 4 ====
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====Beta Patch 4 - v.0.3.0.7447 - 2011年9月26日====
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====Beta Patch 5 –v.0.3.1.7728 - 2011年11月3日====
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====Beta Patch 5 ====
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====Beta Patch 6 ====
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====Beta Patch 6 -  v.0.4.0.7841 - 2011年11月17日====
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====Beta Patch 7 ====
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====Beta Patch 7 – v.0.4.1.7391 - 2011年12月1日====
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====Beta Patch 8 - v.0.5.0.8059 - 2011年12月15日====
====Beta Patch 8 - v.0.5.0.8059 - 2011年12月15日====
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====Beta Patch 9 - V.0.5.1.8101 - 2011年12月20日====
====Beta Patch 9 - V.0.5.1.8101 - 2011年12月20日====
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====Beta Patch 10 - v.0.6.0.8296 - 2012年1月23日====
====Beta Patch 10 - v.0.6.0.8296 - 2012年1月23日====
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====Beta Patch 11 - v.0.6.1.8350 - 2012年1月30日====
====Beta Patch 11 - v.0.6.1.8350 - 2012年1月30日====
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====Beta Patch 12 - v.0.6.2.8392 - 2012年2月3日====
====Beta Patch 12 - v.0.6.2.8392 - 2012年2月3日====
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====Beta Patch 13 - v.0.7.0.8610 - 2012年2月18日====
====Beta Patch 13 - v.0.7.0.8610 - 2012年2月18日====
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====Beta Patch 14 – v.0.8.0.8815  - 2012年3月8日====
====Beta Patch 14 – v.0.8.0.8815  - 2012年3月8日====
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=暗黑3会有Beta测试吗?=
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==暗黑3会有Beta测试吗?==
是的。这是发生在2010年各种访谈后从Blizzcon得到正式确认。
是的。这是发生在2010年各种访谈后从Blizzcon得到正式确认。
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=暗黑3测试我该如何注册?=
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==暗黑3测试我该如何注册?==
如果你有一个Battle.net帐号,并已完成了测试配置文件。[http://us.blizzard.com/support/article.xml?locale=en_US&articleId=27087 暴雪维护支持页面]上实现这一点的详细说明,你就已经注册成功。
如果你有一个Battle.net帐号,并已完成了测试配置文件。[http://us.blizzard.com/support/article.xml?locale=en_US&articleId=27087 暴雪维护支持页面]上实现这一点的详细说明,你就已经注册成功。
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=暗黑破坏神3 Beta测试的是什么?=
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==暗黑破坏神3 Beta测试的是什么?==
暗黑3的beta测试大约是第一章的一小部分,以一个全新的性质开始游戏与King Leoric的战斗。包括五个[[职业]],他们所有的[[技能]],几乎所有游戏功能的[[追随者]],[[工匠]],和完整的[[装备]]系统测试,虽然只有[[圣堂武士]]和[[铁匠]],早在游戏中遇到。
暗黑3的beta测试大约是第一章的一小部分,以一个全新的性质开始游戏与King Leoric的战斗。包括五个[[职业]],他们所有的[[技能]],几乎所有游戏功能的[[追随者]],[[工匠]],和完整的[[装备]]系统测试,虽然只有[[圣堂武士]]和[[铁匠]],早在游戏中遇到。
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=暗黑破坏神II Beta是什么?=
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==暗黑破坏神II Beta是什么?==
暗黑2测试发生在2000年初举行,并在那些日子里像所有暴雪试用版,只有约1000测试人员,所有的人将有一个测试CD邮寄给他们。现代Beta开始增加随着时间的推移,使测试的测试人员不断增加,直到远远超过1000人。
暗黑2测试发生在2000年初举行,并在那些日子里像所有暴雪试用版,只有约1000测试人员,所有的人将有一个测试CD邮寄给他们。现代Beta开始增加随着时间的推移,使测试的测试人员不断增加,直到远远超过1000人。
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=暗黑破坏神3 Beta测试要持续多久?=
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==暗黑破坏神3 Beta测试要持续多久?==
公测的初步计划是相当广泛,与Jay Wilson声称游戏将发布公测开始后的六个月。 [[Jay Wilson]]在视频采访中,这是2010年从Blizzcon的发言。
公测的初步计划是相当广泛,与Jay Wilson声称游戏将发布公测开始后的六个月。 [[Jay Wilson]]在视频采访中,这是2010年从Blizzcon的发言。
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=会有一个公开的beta测试吗?=
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==会有一个公开的beta测试吗?==
Jay Wilson证实2011的测试结果只会是一个封闭的,所有的玩家都需要一个测试key,邀请他参加。
Jay Wilson证实2011的测试结果只会是一个封闭的,所有的玩家都需要一个测试key,邀请他参加。
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=会有多少暗黑破坏神3 Beta测试人员?=
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==会有多少暗黑破坏神3 Beta测试人员?==
年初暴雪beta测试只限于1000试用版光碟寄出。最近的测试与下载的客户的增长远远大出很多,并且有可能会为暗黑3数以万计的测试。不是每个人都开始的第一天,当然。Beta测试开始小规模的上升,与更多的测试时间的推移增加一条,作为服务器的稳定性提高。
年初暴雪beta测试只限于1000试用版光碟寄出。最近的测试与下载的客户的增长远远大出很多,并且有可能会为暗黑3数以万计的测试。不是每个人都开始的第一天,当然。Beta测试开始小规模的上升,与更多的测试时间的推移增加一条,作为服务器的稳定性提高。
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“星际争霸2 beta测试一般有超过20,000个并发用户,许多额外的测试key分布在保持测试的测试过程中。人们普遍预计,暗黑3测试版将遵循了类似的过程。
“星际争霸2 beta测试一般有超过20,000个并发用户,许多额外的测试key分布在保持测试的测试过程中。人们普遍预计,暗黑3测试版将遵循了类似的过程。
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=以往的暴雪测试邀请暗黑破坏神3测试吗?=
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==以往的暴雪测试邀请暗黑破坏神3测试吗?==
只有当你成为暴雪的好友名单。他们保持一个良好的测试从过去的游戏列表,并添加人时,他们可靠的报告许多错误,但这个名单上的名字是保密的。
只有当你成为暴雪的好友名单。他们保持一个良好的测试从过去的游戏列表,并添加人时,他们可靠的报告许多错误,但这个名单上的名字是保密的。
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=测试者将如何选择?=
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==测试者将如何选择?==
暴雪通过亲友,媒体和其他行业发放测试key。他们也给各种爱好者论坛,媒体网站,商业合作伙伴测试key,并经常进行“邀请朋友”在beta测试活动。有一般多种方式访问​​,包括与游戏的预购订单,和更多的优惠,在每个测试过程中出现。
暴雪通过亲友,媒体和其他行业发放测试key。他们也给各种爱好者论坛,媒体网站,商业合作伙伴测试key,并经常进行“邀请朋友”在beta测试活动。有一般多种方式访问​​,包括与游戏的预购订单,和更多的优惠,在每个测试过程中出现。
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暴雪有时还会包含在礼包中,他们在BlizzCon或在万维网邀请赛的活动给即将到来的BETA测试key。(测试key,虽然在Blizzcon的2009年或2010礼包,1000 2010年从Blizzcon的与会者包括随机选择进入beta测试。
暴雪有时还会包含在礼包中,他们在BlizzCon或在万维网邀请赛的活动给即将到来的BETA测试key。(测试key,虽然在Blizzcon的2009年或2010礼包,1000 2010年从Blizzcon的与会者包括随机选择进入beta测试。
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=游戏测试的基本信息=
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==游戏测试的基本信息==
本页面的其余部分,包括基本的最初和beta测试问题,并适用于所有类型的视频游戏。
本页面的其余部分,包括基本的最初和beta测试问题,并适用于所有类型的视频游戏。
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===什么是Alpha测试?===
===什么是Alpha测试?===

在2012年3月14日 (三) 08:04所做的修订版本

目录

介绍

暗黑破坏神3 Beta

暗黑3测试开始于2011年九月初,最初仅限于“亲友”的测试。内部测试九月中旬开始,并包含相同的内容,作为亲友测试测试。 暗黑3测试版内容包括了正式版第一章的一部分内容,一些任务事件和一些移除的游戏功能。 测试主要是一个技术演示,小部分游戏内容开放给玩家反馈,它并不打算成为一个完整的平衡游戏性测试像许多MMORPG游戏一样。


  Blizz.gif暴雪蓝帖
测试主要用于下载,补丁,运行,各种后台服务,服务器硬件,有具体的更新或这些里程碑,我们正在跟踪和更多的邀请,他们可能会决定。


暗黑3测试历史

人们普遍预期会有一个暗黑3的公共beta测试,而暴雪经常在暗示,测试实际上并没有证实。 “测试版并没有完全确定要在2011年第三季度开放测试”,直到Mike Morhaime等在2011年5月期间的动视暴雪的电话会议最终确定。 测试在2011年9月初发出。目前还不清楚什么时候开始测试,Battle.net测试论坛上线于9月2日,一些测试视频在这段时间被泄露出来,并且在9月3号发布了出去。

第一个谈论测试开始的帖子是9月4日出现在论坛,并得到删除而暴雪CMs继续坚持,亲友的测试还没有开始。 Beta下载客户端可在这段时间内,使任何人都可以发客户端安装选项菜单的截图,但这些人不能玩游戏,因为他们没有暗黑3测试版Battle.net帐户。暴雪终于证实,正在进行的F&F检验和完整的测试,不久将开始于9月6日。


暗黑3测试里的补丁都有哪些更改?

多数情况下,补丁的更改是为了修复问题,技能和装备的平衡性,然而也有一些重要的更改和补充,详细内容可以参照下面的各补丁列表。

Beta Patch 2

==Diablo III Beta Patch 2 - v0.3.0.7318==
  • 上线日期 2011年9月7日

原文

User Interface

  • The UI for character skills has been greatly improved.

Bug Fixes

  • General

Breaking News will now properly display when launching the game client. The victory text for completing the Diablo III beta will now only appear after the Skeleton King’s death animation has fully completed.

Classes

  • Monk

Fixed an issue with Dashing Strike where casting it would sometimes cause the character to become stuck performing the ability repeatedly, at no resource cost.

Wizard

  • Helm icons will now properly display for both male and female characters.

Acts

Act 1

  • New Tristram
    • Fixed an issue where the southern gate out of New Tristram would not be open for all characters on the quest "The Fire From the Sky: Talk to Leah Inside the Inn."
    • Fixed an issue that did not properly remove a character’s waypoints and checkpoints when restarting the beta after killing the Skeleton King while on the quest.
  • "Reign of the Black King."
    • The Hidden Cellar
    • Leah has received adequate weapons training and will now properly fire arrows from her bow during this scene, rather than from her feet.
  • Chancellor's Tomb
    • The portal in the Chancellor's Tomb returning you to the Defiled Crypt is now correctly labeled.
  • Leoric's Passage
    • Players will no longer receive error messages when cancelling out of the cutscene for the quest "The Legacy of Cain: Save Deckard Cain." of Cain: Save Deckard Cain."

Beta Patch 3

==Diablo III Beta Patch 3 – v.0.3.0.7338==
  • 上线日期 2011年9月14日

重点

原文

General

  • Public Games are once again available to players. To help us test this automated matchmaking feature, click on "Campaign" and then select "Public Games."
  • The number of characters playing the selected public quest will now display in the Public Games menu.
  • The Diablo III Auction House is coming soon! During the beta launch of this system, the following features will be enabled:
    • Gold-based equipment exchange
    • Bid, auto-bid, and buyout functionality
    • Slot-based search filters
    • Toast notifications to track auction progress
    • The ability to put items up for auction directly from the shared stash.

Beta Patch 4

==Diablo III Beta Patch 4 – v.0.3.0.7447==
  • 上线日期 2011年9月26日

Bug修复

  • 修复了一些游戏客户端和服务器端的崩溃.

原文

Bug Fixes

  • Fixed a number of game and service crashes.

Beta Patch 5

==Diablo III Beta Patch 5 - v.0.3.1. 7728==
  • 上线日期2011年11月3日

重点

  • 在第4级以后,你是通过杀死怪物的数量,来赚取相应的经验值,而不再是按照比例来获得任务奖励
  • 所有职业都加入了最新的被动技能,详细内容可查看各职业信息
  • 所有技能的伤害取决于武器伤害数值
  • 各职业更换技能时,需要使用一个新的功能:Nephalem Altar(技能祭坛)
  • 从供应商出售的物品现在会比那些目前可用的球员至少有一个项目水平较低,通过怪物掉落
  • Quivers,Orbs,和Mojos,现在总是会+最小/最大伤害
  • 新词缀Mortar已加入到游戏中,带有Mortar词缀的怪物会向远处的敌人投掷爆炸物

原文

General

  • All characters have been wiped. As part of this process, artisans, gold, and items (including those placed on the auction house or in a shared stash) have also been reset.
  • Switching out class skills will now require the use of a new feature known as the Nephalem Altar. Nephalem Altars are currently located in New Tristram, as well as in key locations throughout Act I. Clicking on an altar will open up the skill UI, allowing both active and passive skills to be selected or exchanged.
  • The Cauldron of Jordan is no longer available in beta content. It will be rewarded to players at a higher level in the game.

Quests

  • Gold rewarded from quests has been significantly reduced
  • Experience rewarded from quests after level 4 is now based on the number of mobs you’d have to kill to earn the same amount of experience, rather than being a strict percentage of a level

Skills

  • New passive skills have been added for all classes. See individual class notes below for more information.
  • AoE (Area of Effect) skills for all classes have had their damage reduced
  • Single-target skills for all classes have had their damage increased
  • All skills are now based off weapon damage

User Interface

  • The in-game UI has been updated with general art and usability improvements

Classes

Barbarian

Active Skills

The Barbarian's Fury Generators have received a tuning pass. Bash, Cleave, and Frenzy now generate more Fury whereas the other Fury Generators now generate less. Additional changes include:

  • Battle Rage

Damage bonus reduced from 30% to 20%

  • Revenge

The chance for this ability to activate has been increased from 10% to 15%

  • Weapon Throw

Fury cost reduced from 20 to 10.Damage decreased from 210% to 180%

Passive Skills

New passive skills have been added:

  • Nerves of Steel

Unlocked at level 12.Your defense is increased by 25% of your Vitality

Demon Hunter

General

Maximum Hatred reduced from 150 to 125

Active Skills

The order in which skills are awarded has been adjusted for levels 1 to 13.

  • Resource management for the Demon Hunter has been reworked significantly. Skills for the class now fall into the three categories: Hatred Generators, Hatred Spenders, and Discipline Spenders
  • Hatred Generators:
    • Bola Shot: Generates 2 Hatred
    • Entangling Shot: Generates 4 Hatred
    • Evasive Fire: Generates 4 Hatred*
    • Grenades: Generates 2 Hatred
    • Impale: Generates 6 Hatred
  • Hatred Spenders:
    • Chakram: Costs 10 Hatred
    • Elemental Arrow: Costs 5 Hatred
    • Hungering Arrow: Costs 10 Hatred
    • Rapid Fire: Costs 30 Hatred (initially) and 1.5 Hatred per second for each additional shot
  • Discipline Spenders:
    • Caltrops: Costs 8 Discipline
    • Shadow Power: Costs 20 Discipline
    • Vault: Costs 10 Discipline
    • Evasive Fire: Costs 4 Discipline to Backflip
  • Additional changes include:
    • Bola Shot: On-hit damage increased from 100% to 105%
    • Chakram : Damage reduced from 150% to 135%
    • Grenades:Damage increased from 75% to 80%
    • Hungering Arrow;Damage increased from 115% to 145%,Pierce chance is once again a fixed 35% rather than scaling with level
    • Impale :Impale has been given a new spell effect. It is now a thrown dagger instead of a bow shot.
    • Rapid Fire;Damage increased from 35% weapon damage per shot to 38% weapon damage per shot
    • Shadow Power : Attack speed bonus reduced from 50% to 30%

Passive Skills

New passive skills have been added:

  • Tactical Advantage
  • Unlocked at level 10
  • Whenever you use Vault, Smokescreen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds

Monk

Active Skills

  • Mantras

All Mantras now have a 15 second cooldown and grant a bonus effect for the first 3 seconds after activation

  • Additional changes include:
    • Blinding Flash:Spirit cost reduced from 50 to 30,Duration reduced from 5 second to 3 seconds
    • Breath of Heaven:Spirit cost reduced from 75 to 25.Healing amount reduced
    • Crippling Wave :Damage increased from 120% to 135%
    • Deadly Reach : Damage increased from 110% to 120%
    • Fists of Thunder ;Damage increased from 100% to 120%
    • Lashing Tail Kick ;Spirit cost increased from 25 to 30.Damage increased from 130% to 180%

Passive Skills

  • Transcendence
  • Healing per Spirit reduced

Witch Doctor

Active Skills

All Witch Doctor skills now do damage based on your weapon damage and cast at a speed based on your weapon attack speed.

Passive skills

  • New passive skills have been added:
    • Circle of Life:Unlocked at level 12,Whenever an enemy dies within 12 yards there is a 5% chance that a Zombie dog will automatically emerge
    • Jungle Fortitude:Unlocked at level 10,Reduces all damage taken by you and your pets by 20%

Wizard

Active Skills

  • The order in which skills are awarded from levels 6 to 13 has been adjusted. Players will now unlock offensive and defensive spells in an alternating order.
  • All Wizard skills now do damage based on your weapon damage and cast at a speed based on your weapon attack speed.

Passive Skills

  • New passive skills have been added:
    • Critical Mass

Unlocked at level 12,Your critical hits reduce the cooldown of your spells by 1 second

Followers

Templar

Skills
  • Guardian

Ability now unlocks at level 20, instead of level 5

  • Heal

Healing provided by this ability will now scale properly.When activated, ability will heal you for ¼ of your total health every 15 seconds,Will only heal when player is below 50% health, down from 67%.

  • Intimidate

Slow amount reduced from 80% to 50%

  • Intervene

Intervene is the new name for Taunt, and now unlocks at level 5,

  • Radius of monsters to be taunted reduced from 30 to 10 yards,
  • Duration reduced from 10 seconds to 5 seconds,
  • Will now only cast when player is below 50%,
  • Cooldown increased from 15 seconds to 30 seconds
  • Loyalty

Life regenerated by this ability will now scale properly.

Items

General

  • Players now start with 5 health potions
  • Health globes now heal you over 1.5 seconds rather than over 5 seconds
  • The number of chests, shrines, and other interactable items (e.g. bookcases and loose stones) has been greatly reduced across the entire game
  • Items sold from vendors will now be at least one item level lower than those that are currently available to a player via drops from monsters
  • The level of an item is now much more likely to match or be close to the level of the monster from which it dropped, and the affixes that appear are much more likely to be from the upper range

Weapons

  • Several significant changes have been made to weapons and weapon damage affixes:
  • The damage bonus granted to two-handed weapons over one-handed weapons has been reduced from 15%-38% from level 1-60 to 13%-32%
  • Wands attack speed has been increased from 1.2 to 1.4
  • Quivers, Orbs, and Mojos will now always come with +Min/Max damage
  • Ceremonial Daggers will now frequently come with +Mana Regen
  • Wands will now frequently come with the +Max Arcane Power
  • The amount of inherent slow granted by cold weapons has been reduced from 3 seconds to 1 second
  • One-handed crossbows and daggers now pull from a separate pool of affixes for + damage
  • The damage variance between weapons of the same type has been reduced.

Bug Fixes

  • Fixed an issue that was causing two-handed Monk combat staves to not receive the proper damage bonus.

Monsters

General

  • A new Mortar affix has been added to the game. Mortar monsters will lob grenades at enemies outside melee range.
  • Lightning bolt damage from Electrified-enchanted monsters has been reduced by 40%
  • Monsters that are enchanted to an element (Molten, Electrified, etc.) now correctly have 50% resistance to their chosen element
  • Ex: Molten monsters will have 50% damage resistance to Fire at equal level
  • Wretched Mothers in Act I can now only summon one zombie at a time
  • Treasure Goblins are now immune to fear

Bosses

  • Skeleton King
    • Whirlwind damage increased from 100% to 300%
    • Cleave damage increased from 80% to 100%

Crafting

Artisans

  • Blacksmith
    • Blacksmiths now start with a Fist weapon and a Dagger weapon option to craft
    • Blacksmith leveling and crafting recipes have received a tuning pass

Items

  • Pages of Training will now drop starting at level 6, down from level 8
  • The chance for Magic and Rare items to salvage into higher quality crafting material has been increased from 1% to 5%
  • Salvaging blue items now has a 1% chance to salvage into Legendary crafting material.

Beta Patch 6

==Diablo III Beta Patch 6 – v.0.4.0.7841==
  • 上线日期 2011年11月17日

重点

  • 玩家创建的游戏角色资料已被加入到测试里,这些资料可以详细的显示你的游戏角色的具体数值,3D模型还有穿戴的装备.
  • 成就系统已经正式投入测试,请注意这个系统只能记录数量有限的成就.

原文

General

Auction House

  • Stackable items can now be purchased and sold on the gold Auction House. These items can be purchased in any quantity, provided that the quantity is available for sale, and will pull from multiple auction listings if needed.

Battle.net

  • Player profiles have been added! These profiles will display important statistics for each of your characters, as well as 3D models featuring their current gear.
  • Player profiles will only be viewable while in the main, character select, and party screens. They will not be viewable in-game.
  • To access your player profile, click on your hero or press "P."
  • To view other players' profiles while in a party, right-click on their character. Player profiles for Real ID friends can also be accessed by right-clicking on their names in the Friends List.
  • Achievements are now available for testing. Please note that for the beta launch of this system, only a limited number of achievements have been included.
  • To view your characters’ achievements, click on the "Achievements" icon located in the lower right or press "Y" at any point while playing.
  • To view another character’s achievements while in a party, right-click on their character and select "Inspect."

Classes

Monk

Active Skills

  • Blinding Flash

Spirit Cost reduced from 30 to 10.Blind duration increased from 3 seconds to 5 seconds.Now has a 15 second cooldown.

  • Crippling Wave

Damage reduced from 135% to 110%

  • Dashing Strike

Damage increased from 65% to 160%

  • Exploding Palm

Explosion damage reduced from 40% to 30% of target’s max health

  • Fists of Thunder

Damage reduced 120% to 100%

  • Inner Sanctuary

Spirit Cost reduced from 80 to 20,Now has a 30 second cooldown

  • Lashing Tail Kick

Damage increased from 180% to 225%,Cooldown removed

  • Lethal Decoy

Damage increased from 110% to 330%,Duration reduced from 5 seconds to 1 second,Decoy is now summoned directly on top of the Monk,Ability now plays a casting animation.


Wizard

Active Skills

  • Magic Weapon

Damage bonus reduced from 20% to 15%

Monsters

  • General
Monster affixes "Die Together," "Powerful," and "Ghostly" have all been removed from the game.

Beta Patch 7

==Diablo III Beta Patch 7 – v.0.4.1.7931==
  • 上线日期 2011年12月1日

重点

  • 现金拍卖行已正式投入测试中.

原文

General

  • A trial version of the Diablo III Currency-Based Auction House is now available for testing. To learn more about how this feature will work in the beta, please review the FAQ.
  • In order to fully test the Currency-Based Auction House and its features, all characters have been wiped. Please note that this wipe will also affect gold, achievements, followers, and artisans.

Bug Fixes

  • The Blacksmith will now properly unlock for all players after completing the quest "A Shattered Crown: Talk to Haedrig Eamon"
  • Fixed an issue with viewing Achievements while in a Public Game
  • Fixed an issue where players in a Solo Game were being kicked by a "party leader"

Beta Patch 8 - v.0.5.0.8059 - 2011年12月15日

==Diablo III Beta Patch 8 – v.0.5.0.8059==
  • 上线日期 2011年12月15日

重点

  • 战网名功能(Battle.Tag)已正式加入
  • 武僧加入了一个新的技能:旋风击

原文

General

Battle.net

  • BattleTags are now live!

To learn more about BattleTags and how to set up yours today, check out the official FAQ. Please note that in order to log into the Diablo III beta, you must create a BattleTag via Account Management.

  • Due to a change in the way we store character data, all characters have been wiped. This wipe will also affect gold, achievements, followers, and artisans.
  • Achievements have been temporarily disabled and will not be available again until a future patch. During this time, characters will be unable to earn new achievements or complete any additional objectives of achievements in progress.
  • Players will now see recommended items for their active character when accessing the auction house Search tab.

Classes

Barbarian

Active Skills

  • Cleave

Ability will now deal 115% weapon damage to all targets caught in its swing, rather than 120% weapon damage to the primary target and 90% weapon damage to secondary targets.

  • Revenge

Radius increased from 8 yards to 11 yards

Demon Hunter

Active Skills

  • Bola Shot

Hatred generation increased from 2 to 3,Damage reduced from 105% to 100%

  • Elemental Arrow

Hatred cost increase from 5 to 10,Damage increased from 125% to 145%

  • Fan of Knives

Speed reduced from 200% weapon speed to 140% weapon speed

  • Grenades

Hatred generation increased from 2 to 3

  • Hungering Arrow

Hatred generation increased from 2 to 3,Damage reduced from 90% to 85%

  • Rapid Fire

Initial Hatred cost reduced from 30 to 20


Monk

General

  • A new skill has been added: Cyclone Strike
  • Available at level 7
  • Costs 75 Spirit
  • Pulls all enemies within 24 yards towards you, followed by a furious blast of energy that deals 275% weapon damage as Holy

Active Skills

  • Breath of Heaven

Spirit cost increased from 25 to 50,Healing amount increased by 200%

  • Crippling Wave

Base effect duration increased from 4.5 seconds to 5 seconds

  • Lethal Decoy

This skill has been removed

  • Mantras

Mantra of Conviction, Mantra of Evasion, Mantra of Healing, and Mantra of Retribution.Cooldown removed.Now costs 25 Spirit,Duration increased from 1 minute to 3 minutes.


Wizard

General

  • Signature spells no longer cost Arcane Power, regardless of level. These spells include:Magic Missile, Electrocute, Shock Pulse, and Spectral Blade
  • The order in which skills are awarded from levels 1 to 13 has been slightly adjusted:
  • Arcane Orb is now available at level 3
  • Disintegrate is now available at level 8
  • Electrocute is now available at level 13
  • Shock Pulse is now available at level 5
  • Spectral Blade is now available at level 6

Active Skills

  • Diamond Skin

Cooldown reduced from 25 seconds to 15 seconds,Duration reduced from 5 seconds to 3 seconds

Items

  • The introduction of magical items into the game has been slowed.


Monsters

General

  • Baby Quill demon health increased from 1% to 25% of normal Quill Beast health (they grow up so fast)

Affixes

  • Arcane Enchanted will now appear at level 7, up from level 1
  • Mortar will now appear at a level higher than current beta content
  • Plagued poison cloud duration reduced from 12 seconds to 9 seconds

Quests and Events

  • All quests and events have had their item and recipe rewards removed and will now only award gold and experience on completion
  • This does not affect treasure received from event objects for events like the "Jar of Souls”"and only applies to rewards obtained through the quest UI
  • Gold rewards from quests have received a tuning pass

User Interface

  • The Options UI has undergone several improvements, but remains a work-in-progress. Please report any issues in the Beta Bug Report forum.
  • The Friends List has been redesigned to be smaller and more accessible while in other menus and screens
  • The Banner Customization menu has been reworked to improve navigation and usability

Miscellaneous

  • Fire gate damage has been reduced

Beta Patch 9 - V.0.5.1.8101 - 2011年12月20日

Diablo III Beta Patch 9 – v.0.5.1.8101
  • 上线日期 2011年12月20日

原文

Bug修复

  • Your BattleTag code will now properly appear in the Add Friend dialog box
  • Fixed an issue with promoting players to Party Leader via in-game portraits
  • Fixed an issue where sending out in-game invites to multiple players could sometimes cause the Party Leader's client to freeze when the invites were accepted
  • Fixed an issue where interacting with a character’s banner in a co-op game could cause a player to become momentarily stuck
  • Fixed an issue where rapidly equipping and un-equipping items from your inventory could sometimes cause the inventory UI to lag out
  • Fixed an issue where quickly adding items from a full inventory into the shared stash would not always move the items over correctly
  • Fixed a number of additional issues and crashes that were affecting gameplay.

Beta Patch 10 - v.0.6.0.8296 - 2012年1月23日

==Diablo III Beta Patch 10 – v.0.6.0.8296==
  • 上线日期 2012年1月23日

重点

  • 攻击,防御和精准已被移除
  • 更改为敏捷,智力,力量和活力
  • 技能祭坛,分解魔方和乔丹之锅都被移除
  • 成就系统重新加入测试
  • 在普通难度的工匠只需要有足够的金币就能升级
  • 普通(白色)装备现在不能够分解

原文

  • A number of significant changes have been made to key aspects of Diablo III in this patch. To learn more about these changes and why they were made, please be sure to read the "System Changes" blog, written by Jay Wilson.

General

  • All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.
  • The Battle.net Balance for all beta participants has been reset to 50 Beta Bucks
  • Core character attributes have been reworked significantly
  • Attack, Defense, and Precision have been removed
  • Dexterity, Intellect, Strength, and Vitality have been added:
  • Dexterity
    • +Demon Hunter damage
    • +Monk damage
    • +Dodge (for all classes)
  • Intellect
    • +Witch Doctor damage
    • +Wizard damage
    • +Health from globes (for all classes)
  • Strength
    • +Barbarian damage
    • +Armor (for all classes)
  • Vitality
    • +Health (for all classes)
  • Armor
    • Armor will now supplement Defense, as well as provide +Physical resist
  • +Chance to Crit has been added as an item affix
  • Player Life per Vitality has been changed:
  • Players will now start out with 10 Life per Vitality at level 1
  • Nephalem Altars have been removed and players can now swap unlocked skills at any point during gameplay via the Skills list. This will impose a 30-second cooldown on the newly-activated skill, during which time the skill cannot be exchanged for another.
  • Please note that the skills system is still considered a work-in-progress and will be undergoing additional changes in future patches. This iteration of the system is not final.
  • Scrolls of Identification have been removed and players can now identify an item by right-clicking on the item's icon
  • The Nephalem Cube has been removed and the salvage ability has been added to the Blacksmith artisan
  • The Cauldron of Jordan has been removed
  • Stone of Recall has been renamed to "Town Portal" and can now be accessed directly via the Skill bar UI
  • The fifth quick slot button has been moved next to the Town Portal ability in the Skill bar. This slot will eventually be to dedicated to potions, but can currently be used as a normal slot.
  • Skills will now display simplified tooltips by default
  • To view Advanced tooltips, press and hold the CTRL key when hovering over skill icons
  • The duration of the global chill effect granted by cold damage has be increased from 0.4 seconds to 0.6 seconds
  • Achievements have been re-enabled


Classes

Barbarian

Active Skills

  • Ground Stomp
    • Damage increased from 70% to 110%
  • Ignore Pain
    • Cooldown reduced from 60 seconds to 30 seconds
    • Duration reduced from 5 seconds to 3 seconds
  • Leap Attack
    • Damage increased from 70% to 100%
  • Revenge
    • Damage increased from 150% to 220%

Passive Skills

  • Nerves of Steel
    • Now increases Armor by 25% of your Vitality

Monk

Active Skills

  • Blinding Flash
    • No longer breaks on damage
    • Duration reduced from 5 seconds to 3 seconds

Wizard

Active Skills

  • Frost Nova
    • Damage reduced from 65% to 50%
  • Ice Armor
    • No longer increases your Armor
  • Wave of Force
    • Damage increased from 205% to 350%

Passive Skills

  • Temporal Flux
    • Slow amount increased from 24% to 30%


Crafting

General

  • Leveling artisans in Normal difficulty now only requires gold

Salvaging

  • Common (white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels
  • Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material
  • Salvaging a Rare item will always give you a Rare material and a Magic material, as well as a chance to receive a Legendary material
  • Salvaging a Legendary item will always give you a Legendary material, Rare material, and Magic material

Items

General

  • Attack, Defense, and Precision random affixes have been replaced with Dexterity, Strength, and Intellect
  • The base damage on slower weapons has been increased. This is because we’re also increasing the potency of elemental damage properties, and elemental damage benefits faster weapons more than slower weapons.
  • The drop rate of Magic items between level 1 and level 20 has been lowered. Single affix-Magic items are now introduced more slowly, and double affix-Magic items won’t appear until later in the game.

Vendors

  • Wandering Merchants now have a 50% chance to sell a limited stock Rare item of any type
  • Amulets have been moved from the Collector to the Fence

Monsters

  • Electrified monsters no longer spew lightning on death
  • Arcane Enchanted monsters no longer cast an extra arcane beam on death

Bug Fixes

  • Players should no longer be disconnected from Battle.net when moving a stack of 0 items to their Skill action bar
  • Rapidly moving around items in a character’s inventory should no longer cause those items to become unresponsive
  • Items that display full durability, but are still considered slightly damaged should now be able to be posted on the Auction House
  • Monsters that are killed should now always properly play their death animation rather than remain standing.

Beta Patch 11 - v.0.6.1.8350 - 2012年1月30日

==Diablo III Beta Patch 11 – v.0.6.1.8350==


  • 上线日期 2012年1月30日

Bug修复

  • 修复了一些游戏错误和服务器崩溃等问题.

原文

Bug Fixes

  • Fixed a number of game and service crashes.

Beta Patch 12 - v.0.6.2.8392 - 2012年2月3日

==Diablo III Beta Patch 12 – v.0.6.2.8392==
  • 上线日期 2012年2月3日

Bug修复

  • 修复了更多的游戏错误和服务器崩溃等问题.

原文

Bug Fixes

  • Fixed even more game and service crashes.
  • Fixed an issue that was causing players to sometimes crash when casting channeled spells.

Beta Patch 13 - v.0.7.0.8610 - 2012年2月18日

==Diablo III Beta Patch 13 – v.0.7.0.8610==
  • 上线日期 2012年2月18日

重点

  • 启用公共聊天和真实身份认证功能
  • 技能符文正式加入测试
  • 自由模式已启用
  • 所有职业技能均有改变
  • 加入了新的圣堂武士装备的词缀.

原文

  • A number of significant changes have been made to the character skill and rune systems, as well as to the gold and currency-based auction houses. To learn more about these changes and why they were made, please read the Skill and Rune Changes blog written by Jay Wilson and the Beta Auction House Changes Incoming forum post.

General

  • All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.
  • Intelligence now grants 0.1 per point to resistances, and will no longer award any bonus to healing from health globes
  • When dual-wielding, certain skills will now always use your main-hand weapon to determine damage.
    • For example, Cyclone Strike will use your main-hand weapon damage even if your off-hand weapon is set to swing next.
  • An option to permanently enable Advanced Tooltips has been added to the Gameplay Options

Auction House

  • The gold auction house is once again available for testing
  • The listing fee for all auctions has been removed
  • The transaction fee for auctions in the currency-based auction house has been increased to 1.25 Beta Bucks
  • The minimum listing price for an item in the currency-based auction house has been increased to 1.50 Beta Bucks
  • Players may now only have 10 active auctions per auction house
  • Tooltips have been added which will allow players to compare items on the auction house to the items they're currently wearing

Battle.net

  • Public chat is now available to test
  • Cross-game support has been added! You can now chat with Real ID friends playing the World of Warcraft PTR or StarCraft II PTR, as well as view their in-game status.

Skills

  • The levels at which both active and passive skills unlock have been adjusted for all classes
  • Skill runes are now available for testing
  • The first skill rune will unlock for all characters at level 6, and players can unlock additional runes as they level up
  • In total, players will be able to gain access to 5 skill runes for each skill by level 60
  • Character skills have been broken down into categories, and each category has been assigned to a specific mouse button or action bar slot in the skill UI
  • The following categories will be shared by all classes:
  • Primary Attack
    • Primary Attack" applies to skills that typically generate resources and can be used frequently.By default, Primary Attack is assigned to the first mouse button.
  • Secondary Attack
    • "Secondary Attack" applies to more powerful skills that are commonly limited by a cooldown or resource cost.By default, Secondary Attack is assigned to the second mouse button.
  • Defensive
    • "Defensive" applies to skills which can be used to escape or control the flow of combat.By default, Defensive is assigned to the first action bar quick slot.
  • Each class will also have three additional categories which are unique. By default, these categories will be assigned to the second, third, and fourth quick slots in the main action bar.
  • Elective Mode: For players who wish to explore character builds which cannot be accomplished with the provided categories, an “Elective Mode” has been provided. When activated, Elective Mode will allow you to place any skill in any skill category slot, as freely as you could before.
  • To enable Elective Mode, simply check the corresponding box located in the Gameplay Options menu.
  • The cooldown on swapping skills has been decreased from 30 seconds to 15 seconds.


Classes

Barbarian

Active Skills

  • Bash

Weapon damage increased from 145% to 150%

  • Cleave

Weapon damage increased from 115% to 120%

  • Frenzy

Weapon damage increased from 100% to 110%

  • Ground Stomp

Base skill no longer deals weapon damage,Stun duration increased from 3 seconds to 4 seconds

  • Hammer of the Ancients

Weapon damage increased from 180% to 200%

  • Leap Attack

Weapon damage increased from 100% to 125%

  • Threatening Shout

Damage reduction decreased from 50% to 25%

Passive Skills

  • Weapons Master
  • Swords/Daggers: Damage bonus increased from 10% to 15%
  • Maces/Axes: Chance to critically hit increased from 5% to 10%
  • Polearms/Spears: No change
  • Mighty Weapons: Fury generated per hit increased from 1 to 3

Demon Hunter

Active Skills

  • Bola Shot
    • Weapon damage to main target increased from 100% to 130%
    • Weapon damage to other targets in range increased from 75% to 110%
  • Caltrops

Movement speed reduction decreased from 65% to 60%

  • Chakram

Weapon damage increased from 135% to 150%

  • Entangling Shot

Hatred generation decreased from 4 to 3

  • Evasive Fire
    • Weapon damage increased from 115% to 125%
    • Pathing has been improved when performing a backflip
  • Hungering Arrow

Weapon damage increased from 85% to 115%

  • Impale

Weapon damage decreased from 275% to 250%

  • Vault

Pathing has been improved

Passive Skills

  • Steady Aim

Damage bonus when no enemies are within 10 yards increased from 10% to 20%

  • Vengeance

Maximum Hatred bonus decreased from 50 to 25

  • When healed by a health globe, Hatred gain increased from 10 to 20 and Discipline gain increased from 1 to 2

Monk

Active Skills

  • Breath of Heaven
    • Spirit cost reduced from 50 to 25
    • Heal amount increased
    • Now has a 15 second cooldown
  • Dashing Strike
    • Weapon damage decreased from 160% to 80%
    • Pathing has been improved
  • Exploding Palm

Weapon damage from bleed effect decreased from 65% to 60%

  • Lashing Tail Kick

Weapon damage decreased from 225% to 200%

  • Mantra of Evasion
    • Chance to dodge bonus decreased from 25% to 15%
    • Secondary bonus to dodge attacks, in effect for the first 3 seconds after activation, also decreased from 25% to 15%

Passive Skills

  • Guardian's Path
    • When dual-wielding, chance to dodge bonus increased from 10% to 15%
    • While using a two-handed weapon, Spirit regeneration bonus increased from 20% to 25%
  • Resolve

Enemy damage reduction decreased from 30% to 25%

Witch Doctor

General

  • Witch Doctor mana has received a tuning pass

Active Skills

  • Corpse Spiders

Weapon damage per swing decreased from 38% to 25% per spider

  • Firebomb

Weapon damage decreased from 155% to 100%

  • Grasp of the Dead

Movement speed reduction increased from 50% to 60%

  • Haunt
    • Duration of Haunt no longer scales per level
    • Now deals 350% weapon damage over 15 seconds
  • Hex

Damage bonus to hexed enemy decreased from 20% to 12%

  • Plague of Toads

Weapon damage decreased from 150% to 130% per toad

  • Summon Zombie Dogs

Weapon damage per hit decreased from 15% to 9% per dog

Passive Skills

  • Spiritual Attunement

Mana regeneration decreased from 2% to 1% of maximum Mana per second

Wizard

General

  • Arcane Power regeneration has been lowered from 12.5 per second to 10 per second

Active Skills

  • Arcane Orb

Weapon damage increased from 225% to 250%

  • Diamond Skin

Maximum absorption amount decreased

  • Frost Nova

No longer deals weapon damage

  • Ray of Frost
    • Weapon damage increased from 155% to 200%
    • Movement speed reduction decreased from 40% to 30%
    • Attack speed reduction decreased from 30% to 20%
    • Duration of slow and attack speed reduction decreased from 5 seconds to 3 seconds
  • Shock Pulse

Weapon damage increased from 90% to 105%

  • Wave of Force
    • Weapon damage decreased from 250% to 220%
    • Movement speed reduction increased from 50% to 60%

Passive Skills

  • Glass Cannon

Damage bonus reduced from 20% to 15%

Crafting

  • The cost to level the Blacksmith has been reduced by 50%
  • The gold and reagent cost of Blacksmithing recipes has received a tuning pass
  • The following affixes now have a chance to appear twice when crafting an item:
    • Min damage
    • Max damage
    • All Elemental damage types

Followers

Templar

Skills

  • Heal

Heal amount increased

  • Loyalty

Healing per second increased

Items

General

  • Passive Spirit regeneration granted by the Spirit Regeneration item affix has been increased
  • Quivers will now grant +damage
  • New item affixes have been added!
  • Chance on hit to:
    • Fear**Stun
    • Freeze
    • Immobilize
    • Chill
    • Blind
    • Slow
    • Knockback

Vendors

  • Vendors will now change their inventories more often throughout the game, and will have access to wider variety of item affixes
  • The chance for a white item to appear in a vendor's stock has been reduced from 30% to 10%
  • The vendor value of all items has been reduced

Monsters

  • The health and damage of all monster in the game have been adjusted
  • The amount of gold dropped by monsters has been increased

Bug Fixes

  • For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.
  • Achievements should now awarded properly once their objectives are met
  • Accounts that were locked by error messages (such as ERROR_395002) should now be unlocked
  • Players should now be able to buy gold using their Beta Bucks.

Beta Patch 14 – v.0.8.0.8815 - 2012年3月8日

==Diablo III Beta Patch 14 – v.0.8.0.8815==
  • 上线日期 2012年3月8日

综合

  • 专家模式可以被开启了,条件是至少一个角色到达10级。
  • 复活队友的时间从1秒增加到3秒。
  • 玩家默认创建的游戏模式为“邀请限定”(Invite Only)。在社交标签的选项上点选“允许快速加入”(Allow Quick Join)即可允许好友直接加入。
  • 魔法物品搜寻(Magic Find)和金币搜寻(Gold Find)值现在为全队共享。无论玩家在游戏内的什么地方,都按照所有成员的MF和GF值平均计算。平均值不会显示在用户界面上。

技能UI

  • 在“任意模式”中,技能可以任意从技能面板拖到热键上(或者从热键上拖走),就好像wow一样。
  • 右键点击热键上的技能,会弹出技能面板

拍卖行

  • 售卖界面改进
  • 将基础和进阶售卖的搜索条件进行了整合
  • 所有的可用拍卖现在都可以访问了
  • 现在可以搜索配方和书籍

职业变动

野蛮人

  • 野蛮人增加了先天的30%全面免伤(对于所有伤害),可以和护甲等减免叠加,但是在格挡之前作用。
  • 大地践踏 这个技能现在可以摧毁木桶
  • 腾跃攻击 名字改成了腾跃(LEAP) ,造成的武器伤害从 125% 降低到 85%,增加了一个对落地点周围怪物持续3秒的减速60%效果

猎魔人

  • 夺命箭 符文 “Puncturing Arrow”(穿刺箭)的穿刺几率从 55%降低到 50%
  • 穿刺 符文“Impact”(冲击)的击晕几率从100% 降低到 65%
  • 烟雾弹 持续时间从2增加到3秒.消耗从15 增加到 24戒律值

武僧

  • 获得了和野蛮人一样的先天免伤
  • 天堂之息 治疗效果降低
  • 断筋诀 伤害从 100% 增加到 110%
  • 致命长拳 伤害从 100% 增加到 110%
  • 爆裂掌 技能被重新设计.不再生成内力,而是消耗40内力,现在在3秒内造成220%武器伤害
  • 雷霆拳 伤害从 100% 增加到 110%

锻造

  • 制造物品需要的金币数减少了
  • 升级铁匠的费用翻倍了
  • 制作物品需要的材料增加了
  • 蓝装掉金色材料的几率从 10% 降低到 5%

追随者

  • 圣堂武士
    • 普通攻击造成15%武器伤害
    • 嘲讽从5秒降低到3秒

物品

  • 游戏的经济系统进行了重新调整,包括但是不限于
  • 金币掉落
  • 物品售价
  • 商人售卖
  • 修理费
  • 戒指和项链的可用等级变高了,也就是beta里不再出现了. 这些闪闪发光的东西只能在零售版本里看到了

怪物

  • Mira(铁匠的老婆)掉落更好了
  • 怪物伤害增加

修正bug

  • 现在从战网断线后可正常离开游戏了
  • 公开游戏再次可以容纳4人了
  • 现在玩家可以排队加入所有已解锁任务的公共游戏了
  • 可以正常收到和发送朋友的邀请了
  • 和朋友聊天时不再出现[ ]了

原文

General

  • Hardcore mode is now available, and can be unlocked by reaching level 10 with at least one character
  • Cast time to resurrect a fallen ally has been increased from 1 second to 3 seconds
  • Player created games now default to Invite Only. Check "Allow Quick Join" in the Social tab of the Options menu to allow your friends to join
  • Magic Find and Gold Find are now shared amongst party members. The average combined value of the entire party's Magic and Gold Find applies to all players

regardless of location in the game world. The averaged values will not display in the UI.

Skill UI

  • In Elective mode, skills can now be dragged and dropped from the skill interface into hot*key slots
  • Right*clicking a skill hot*key will now open the skill interface

Auction House

  • The Sell interface has been updated to better match the in*game inventory and stash
  • Combined the advanced and basic search features
  • The Active auctions tab now allows users to see all active auctions
  • Searches for recipes and tomes have been added

Classes

Barbarian

  • Barbarians now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing

effects (such as Armor), but prior to shield block.

  • Ground Stomp

Now destroys barrels

  • Leap Attack
    • Ability renamed to Leap
    • Weapon damage reduced from 125% to 85%
    • Now slows enemies in the landing zone by 60% for 3 seconds

Demon Hunter

  • Hungering Arrow

Rune of Puncturing Arrow pierce chance reduced from 55% to 50%

  • Impale

Rune of Impact stun chance reduced from 100% to 65%

  • Smoke Screen
    • Duration increased from 2 to 3 seconds.
    • Cost increased from 15 to 24 Discipline.

Monk

  • Monks now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block.
  • Breath of Heaven

Heal amount reduced

  • Crippling Wave

Damage increased from 100% to 110%

  • Deadly Reach

Damage increased from 100% to 110%

  • Exploding Palm
    • This skill has been redesigned.
    • No longer generates Spirit, now costs 40 Spirit
    • Now deals 220% weapon damage over 3 seconds
  • Fists of Thunder

Damage increased from 100% to110%

Crafting

  • Gold cost to craft items reduced
  • Cost to train Blacksmith doubled
  • More crafting materials are now required to craft items
  • Chance to salvage rare crafting material from blue Magic items reduced from 10% to 5%

Followers

Templar

  • Normal attack now deals 15% weapon damage
  • Intervene taunt reduced from 5 seconds to 3 seconds

Items

  • Several aspects of the game economy have been adjusted, including but not limited to:
    • Gold drops
    • Item sale values
    • Vendor costs
    • Repair costs
  • Amulets now become available at a higher level. As a result, these items will no longer drop in the in beta. Fear not – sparkly baubles await you in the retail version of the game.
  • Crafted items have had their levels adjusted.

Monsters

  • Mira Eamon now drops better loot.
  • Monster damage has been increased

Bug Fixes

  • For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.
  • Players are now able to leave the game if unexpectedly disconnected from Battle.net
  • Public Games can once again accommodate up to four players
  • Players can now queue for a Public Game involving any quest they’ve unlocked
  • Players should now properly be able to send and receive friend invites
  • Friends should no longer appear as [ ] in chat.


暗黑3会有Beta测试吗?

是的。这是发生在2010年各种访谈后从Blizzcon得到正式确认。


  Blizz.gif暴雪蓝帖
Christian Lichtner:会有一个封测。我可以说。我们一定会有。这是非常重要的,我们听从大家的意见。你知道,我们希望把游戏好好的完成。例如,当时“魔兽世界”有很长的测试,每个人都认为这是疯狂的。这是像“谁会去买这个游戏吗?人们一直免费玩几个月!“它确实使得游戏更好。我们需要它。我们需要更多的人玩游戏,并给予反馈,这样我们就可以使游戏变的更好。


在此之前,Jay Wilson在谈到beta测试的好处。


  Blizz.gif暴雪蓝帖
AG:公司:暴雪一贯擅长给人们展示游戏在早期阶段,这点我非常感兴趣。你认为早期向人们展示游戏是有风险呢?你背后的理念是什么?</b>

Jay Wilson: 这里只有一个风险-这是要健全的-但这只是你的自我风险。如果你的游戏是好的,那么人们会认识到,这是很好的。如果它不是很好,那么你需要学习和做的更好。很多次,我认为人们不希望展示游戏过早。一些莫名其妙的东西在接近他们-他们不想要的东西,不是他们的。我可以理解,但事情是-玩家们只记得你给他们展示的最后一件事。所以,如果你告诉他们的东西,他们就像“噢,我的上帝,太可怕了”,那么你去“哦,天啊,然后让我们回去做的更好”。但至少现在你知道为什么,至少你现在有一些信息。”

为什么我们喜欢一个很长的窗口,我们发布一个游戏的原因之一是因为我们想了很多的反馈,我们希望听到什么人喜欢和不喜欢它,我们要给他们一些玩的机会让他们放松。我们玩我们的游戏不断地让他们放松,我们给开发团队我们所得到的反馈。我们做很长的,我们做的很长的测试,不只包括粉丝团,但作为一个整体的游戏产业,我们得到了很多其他游戏开发商玩我们的游戏 - 在我们发布之前的几个月 - 我会说,看看暴雪游戏的成功。如果其他公司认为这是一个风险,是一个坏主意...... 显然不是,因为我们已经在这一方面做的非常好了。



暗黑3测试我该如何注册?

如果你有一个Battle.net帐号,并已完成了测试配置文件。暴雪维护支持页面上实现这一点的详细说明,你就已经注册成功。

为了有资格参加未来的beta测试,你必须创建一个测试配置文件。一个测试配置文件是一个对你目前的系统规格的快照。它包含您拥有多少的RAM,可用硬盘空间,您的显卡和驱动程序,以及有关其他信息系统等信息。我们收集这些信息,以确保我们能够在广泛的范围和分布区域测试我们的游戏。

你可以看到更多这方面的信息,暴雪的Beta退出的问题.


暗黑破坏神3 Beta测试的是什么?

暗黑3的beta测试大约是第一章的一小部分,以一个全新的性质开始游戏与King Leoric的战斗。包括五个职业,他们所有的技能,几乎所有游戏功能的追随者工匠,和完整的装备系统测试,虽然只有圣堂武士铁匠,早在游戏中遇到。

不是在beta: 一些任务元素被移除,以保留惊喜,没有动画。符文不包括在内,因为他们正在接受进一步的发展,竞技场目前不可用。 拍卖行 是不是在公测开始,开发商在9月15日补丁3开启金币拍卖行 ,并在2011年12月2日补丁7介绍了货币拍卖行。暴雪认为所有测试帐户以50分为测试。


暗黑破坏神II Beta是什么?

暗黑2测试发生在2000年初举行,并在那些日子里像所有暴雪试用版,只有约1000测试人员,所有的人将有一个测试CD邮寄给他们。现代Beta开始增加随着时间的推移,使测试的测试人员不断增加,直到远远超过1000人。

暗黑2测试版的内容是和正式版的第一章完全一样的。所有相同的任务NPC级别传送雇佣兵怪物装备等的PvP工作,只是因为它以及在最后一场比赛。所有5个人物,等级,而他们只可以为你喜欢的选择前三个等级的技能; CLVL 1,6,和12。


暗黑破坏神3 Beta测试要持续多久?

公测的初步计划是相当广泛,与Jay Wilson声称游戏将发布公测开始后的六个月。 Jay Wilson在视频采访中,这是2010年从Blizzcon的发言。

Geoffkeighley(通过Twitter):有人问:暗黑3测试版是什么时候发布?
Jay Wilson: 大概半年前,我们发布。

在2011年9月底,暴雪宣布暗黑3不会在2011年推出,而“2012年初”,这意味着在测试运行时间超过预期,但比原定计划会有更多测试人员。


  Blizz.gif暴雪蓝帖
暴雪将使用更多的时间来延长暗黑3测试,9月20日开始关闭,可能会比最初预计的增加更多的测试。测试得非常顺利,我们期待着额外的时间,我们提供的经验,达到我们理想中的游戏和玩家的期待。明年将是一个非常忙碌的暴雪,我们希望一个令人难以置信的有趣的暴雪游戏。


会有一个公开的beta测试吗?

Jay Wilson证实2011的测试结果只会是一个封闭的,所有的玩家都需要一个测试key,邀请他参加。

会有多少暗黑破坏神3 Beta测试人员?

年初暴雪beta测试只限于1000试用版光碟寄出。最近的测试与下载的客户的增长远远大出很多,并且有可能会为暗黑3数以万计的测试。不是每个人都开始的第一天,当然。Beta测试开始小规模的上升,与更多的测试时间的推移增加一条,作为服务器的稳定性提高。

“星际争霸2 beta测试一般有超过20,000个并发用户,许多额外的测试key分布在保持测试的测试过程中。人们普遍预计,暗黑3测试版将遵循了类似的过程。

以往的暴雪测试邀请暗黑破坏神3测试吗?

只有当你成为暴雪的好友名单。他们保持一个良好的测试从过去的游戏列表,并添加人时,他们可靠的报告许多错误,但这个名单上的名字是保密的。

测试者将如何选择?

暴雪通过亲友,媒体和其他行业发放测试key。他们也给各种爱好者论坛,媒体网站,商业合作伙伴测试key,并经常进行“邀请朋友”在beta测试活动。有一般多种方式访问​​,包括与游戏的预购订单,和更多的优惠,在每个测试过程中出现。

暴雪有时还会包含在礼包中,他们在BlizzCon或在万维网邀请赛的活动给即将到来的BETA测试key。(测试key,虽然在Blizzcon的2009年或2010礼包,1000 2010年从Blizzcon的与会者包括随机选择进入beta测试。

游戏测试的基本信息

本页面的其余部分,包括基本的最初和beta测试问题,并适用于所有类型的视频游戏。

什么是Alpha测试?

一个最初测试运行测试之前,通常要小得多。最初客户端是不确定的测试版客户端,通常是建立的第一场半完整和可玩的游戏。最初测试几乎都是私人的,有限的员工,亲友们。

什么是Beta测试?

Beta测试是一个接近完成的视频游戏的大规模试验。到今天为止,所有的暴雪beta测试已经半公开的,在公开测试,参加的有暴雪员工,他们的亲友,粉丝网站的被邀请者,媒体的成员,在其他游​​戏公司的员工,和其他成千上万的绘制与网站注册等。Beta测试一般以规模大小作为他们的进展;开始有几十个测试,然后逐步扩大到数百然后数以千计的测试者。在过去,这意味着身体邮寄测试光盘;公测客户通过比特激流共享这些天,这意味着更有效的测试CD key。

游戏测试的目的是什么?

Bnet-beta-cd.jpg
Beta测试一举多得,根据游戏。

原来暗黑的beta测试被称为“Battle.net测试”,因为它主要是测试暴雪的新的在线游戏服务。该软件包含暗黑公测客户端,我几乎是旁边的点,因为游戏是足够小,可以内部测试。困难的部分是获得在线撮合的battle.net功能。

所有的电脑游戏beta测试,主要用于解决技术问题。公开测试测试有一个巨大的各种各样的计算机系统,并解决所有的硬件和软件的问题使暴雪的技术人员很忙。许多游戏错误是固定的,以及,作为新玩家的涌入,总是想方设法打破游戏,该公司的QA部门没有发现。

Beta测试是非常有用的,因为他们的工作对公司精简早期玩家经验。测试很少包括整个游戏,但他们总是有早期部分的游戏,包括角色的创建和其他开放性的内容,因为它是必不可少的(尤其是暴雪的游戏),游戏立即的和愉快的。这是一个原因,像在各种测试,新手像专用风机一样。而有经验的玩家会跳过轻微故障。

多少实际游戏测试是在测试不同的标题。RTS游戏如星际争霸2一般的特征是整个游戏的多人游戏,但只有部分。他们可以运行多个月,无数的调整和变化了的单位统计玩家找到新的途径来利用单位,以及一个或另一个似乎太强大,太弱或发展新技术的开发。

RPG游戏,有时包括整个游戏客户端,但通常比较有限。暗黑2的测试只包括第一章,只有人物技能达到18级。暗黑团队知道他们会需要改变和调整和平衡项目和人物技能与怪物后获释,但他们知道玩家将需要更长的时间比他们想要测试运行得到深入游戏提供宝贵的投入游戏/装备/法术平衡。D2的测试是用于测试新的battle.net特征,并测试的早期过程本身。他们想完美的乐趣因素,升级速度,早期装备,技能,怪物和任务。较大的游戏平衡的变化是在释放后的补丁是根据输入和选择,成百上千的测试员,而不是仅仅几百测试员。

如何成为一个好的beta测试人员?

它取决于测试尝试的措施。

许多潜在的测试者喜欢压力(在激烈的辩论的论坛帖子),他们将进行巨大的测试,因为他们是非常有经验的玩家,这可能是事实,但这样的玩家也会作出的错误思想。beta测试主要是关于游戏的平衡性。这是一个方面,这种试验,但远从只有一个。暴雪想要不同测试人员的各种不同的计算机系统,不同的地点,不同的游戏体验,多样的游戏利益。他们知道D3的狂热玩家会发挥无穷小时,可能会发现一些错误。他们也知道,这样的玩家将学习如何控制游戏的速度非常快,并不会受到帮助指南不清,繁琐的控制,以及其他未成年人等困难,以及其他轻微的困难,阻碍新玩家。

Beta测试,尤其是那些不包括在整个游戏(如D2的)主要是优化早期的游戏体验。看到玩家创建什么角色,早期的游戏任务,NPC的作用,实用界面等,为新手,总有比有经验的玩家更有用的东西。事实上,自暴雪通常分布数百个测试key,获得大量key的普通玩家是从参加暴雪嘉年华,其他游戏促销,和人们选择通过战网测试选择服务是必不可少的。

Beta测试包括哪些国家?

暴雪beta测试通常是国际上的,但他们往往只是北美开始他们的测试服务器和大多数第一批测试。暴雪也被称为运行测试服务器在其他国家,他们期望的很多玩家。他们的星际 2公测广泛的Battle.net服务器,在韩国的实例。

是有年龄限制的beta测试?

是的,按照每场比赛的年龄限制等级,或预期的评分。这些一般通过下拉执行的“,选择你的年龄”框,与所有的牢不可破的安全保护那些提供。


我可以多次注册吗?

每个battle.net帐户进入的测试是有资格被选定为一个给定的测试。因此,如果您有多个帐户,是的。您不能提交相同的帐户超过一次。

他可以不同于扩展包测试,因为一个帐户必须有有效的获取当前游戏中测试扩展。D3的测试不需要任何其他游戏需要暴雪帐户,但它可能是暗黑3扩展测试将需要一个有效的复制的暗黑3。

是否有beta测试的最低系统规格?

必须有一些最低机水平运行测试,但开发商尝试包括尽可能广泛的各种测试设备。看到系统需求暗黑3的要求更多细节的文章。

绝对最低要求运行暗黑3测试配置是:

1GB系统内存
奔腾D 2.8GHz或AMD速龙64 X2 4400 +

如何选择测试的通知?

暴雪beta测试,全部通过Battle.net。测试者大多暴雪随机选择他们的Battle.net帐户。选定的帐户测试访问,玩家可以通过登录和下载公测客户端。与每个帐户关联的电子邮件地址发送电子邮件通知。

除了那些选定的测试,暴雪一般给出了成千上万的额外测试通过大赛的获奖者,预购订单,并通过“邀请朋友”。

我必须要去测试吗?

暴雪测试key不收取任何费用。Beta测试key有时被出售,但没有正式的和易趣网等网上拍卖服务挂钩,不允许出售测试key。

会有Beta下载吗?

是的。寄出CD的日子早已过去,因为暴雪运行等大量测试和游戏客户端是巨大的。Beta测试用户这些天通常是在几个大小规模,可能需要相当长一段时间,甚至为快速连接,下载通过洪流。

什么是Beta测试的测试?

一般来说,就像玩游戏,虽然只在网上与更多的错误和服务器停机。没有什么特别的程序遵循,一旦你得到了客户端下载和你测试的重点工作。你刚开始玩,但只有通过Battle.net。是没有离线游戏支持。

我能否参与测试更新?

不断。Beta测试通常有一个新的补丁,几乎每天都有,主要和次要的变化,bug修复,更多。

我能够谈论测试吗?

虽然以前的暴雪beta版测试所有无密保协议(NDA),其最近的测试版。Bashiok在2011年1月在此发言。


  Blizz.gif暴雪蓝帖
bashiok:我不相信我们正在规划实施新药的未来的测试,我们任何专营权。当然这只是改变


暗黑3测试无保密协议,玩家可自由谈论的测试,在2011年9月初推出张贴的视频和截图等。

暴雪指望最低发挥多少分?

没有,但他们会很感激,如果你玩过够找到了一些错误,并提供一些有用的反馈。玩家不能玩,因为技术或其他原因,是有用的,因为暴雪想知道是什么阻止了你。

将beta测试,测试结束前会发出通知吗?

一般测试结束提前宣布几个星期。

多久以后发布测试版?

这也要看。一些测试运行的权利,直到发布日期,以从他们的信息被用于释放后的补丁。别人提前一周,或是取代开放测试/压力测试。其他结束星期前,或公测/压力测试所取代。

一个图表和日期过去暴雪测试可以看到如下。


点击变大

作为beta测试者的奖励

没有免费的游戏。有时顶端测试在游戏手册或联机学分计入,你可能赚取到暴雪beta测试的朋友/家庭名单的方式,但在游戏的先睹为快是对于大多数的奖励。

能让我保持我的测试字符在最终版本吗?

没有,人物在暴雪所有的测试是从服务器前最后的游戏。(有频繁擦在测验,作为补丁的实施。)承载性状从测试到最终游戏会给测试者不公平的优势,此外,还有许多技术问题的测试版客户端与最终的游戏版本是不一样的。

来源

Sticky.gif原文地址:Diablowiki.net

Blizz-icon.gif官方公告地址

Dian2.gif翻译:ONe Piece

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