Andrew Chambers

出自【暗黑百科】DiabloWiki_凯恩之角

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(经 历)
(经 历)
第33行: 第33行:
Privately Held; 1001-5000 employees; Computer Games industry <br/>
Privately Held; 1001-5000 employees; Computer Games industry <br/>
February 2011 – Present (10 months) <br/>
February 2011 – Present (10 months) <br/>
-
---------------------------------------------<br/>
+
-----------------------------------------------------------<br/>
Lead Game Designer <br/>
Lead Game Designer <br/>
BigPark (Microsoft Game Studios) <br/>
BigPark (Microsoft Game Studios) <br/>
May 2010 – February 2011 (10 months) <br/>
May 2010 – February 2011 (10 months) <br/>
-
---------------------------------------------<br/>
+
-------------------------------------------------------------<br/>
Senior Designer <br/>
Senior Designer <br/>
Klei Entertainment <br/>
Klei Entertainment <br/>

在2011年11月8日 (二) 04:40所做的修订版本

安德鲁·钱伯斯 暴雪娱乐高级游戏设计师

资深游戏设计师,暴雪娱乐公司
温哥华,加拿大 | 电脑游戏

目录

简 历

目  前 资深游戏设计师,暴雪娱乐公司
过  去 首席游戏设计师,BigPark (微软游戏工作室)

高级设计师,Klei 娱乐公司
高级设计师,遗迹娱乐 (加拿大电子游戏开发公司)
大学讲师,温哥华电影学院
首席设计师,Hothead Games (加拿大游戏研发商)
首席设计师,遗迹娱乐
游戏设计师,遗迹娱乐
游戏设计师,Irrational Games (游戏制作公司)

推荐信息 4 人推荐.
链  接 222 个链接
个人主页 http://andrewgrantchambers.com/
公开信息 http://ca.linkedin.com/pub/andrew-chambers/20/7a2/945

摘 要

特 长

人工智能,平衡,预算,辅导,指导,概念发展,驾驶,精准的眼光,游戏设计,教学设计,布局,管理,宣传,质量控制,研究,脚本,视角,写作...

经 历

Senior Game Designer
Blizzard Entertainment
Privately Held; 1001-5000 employees; Computer Games industry
February 2011 – Present (10 months)



Lead Game Designer
BigPark (Microsoft Game Studios)
May 2010 – February 2011 (10 months)



Senior Designer
Klei Entertainment
October 2009 – April 2010 (7 months)
-Senior Designer on Shank
- Liaising with Microsoft to identify and deliver milestones for 2nd game title in development.



Senior Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
April 2008 – October 2009 (1 year 7 months)
-Senior Designer on Space Marine



Instructor
Vancouver Film School
Educational Institution; 201-500 employees; Higher Education industry
July 2008 – November 2008 (5 months)
- Instructor - Game Theory, Analog



Lead Designer
Hothead Games
Privately Held; 11-50 employees; Computer Games industry
September 2007 – April 2008 (8 months) -
Lead Designer on Swarm



Lead Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
June 2004 – January 2007 (2 years 8 months)
- Lead Designer Unannounced Next Gen Title
- Lead Designer on Dawn of War: Dark Crusade
- Lead Designer on Dawn of War: Winter Assault



Game Designer
Relic Entertainment
Public Company; 51-200 employees; Computer Games industry
January 2001 – June 2004 (3 years 6 months)
- Game Designer on Dawn of War
- Game Designer on Homeworld2
- Game Designer on Impossible Creatures



Game Designer
Irrational Games
Privately Held; 51-200 employees; Computer Games industry
August 1999 – January 2001 (1 year 6 months)
- Game Designer of Freedom Force

附加信息

个人主页 http://andrewgrantchambers.com/
Contact Andrew for: career opportunitiesconsulting offersnew venturesjob inquiriesexpertise requestsbusiness dealsreference requestsgetting back in touch View Andrew Chambers’s full profile to...See who you and Andrew Chambers know in commonGet introduced to Andrew ChambersContact Andrew Chambers directly

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