Fireball (Diablo I)

出自【暗黑百科】DiabloWiki_凯恩之角

(修订版本间的差异)
跳转到: 导航, 搜索
(以内容“{{Skill (Diablo I) |Name = Fireball |Damage = 6-42 |Type = Fire |Class = ·1.5* |Spell = ·1.125^x |Magic = - |StartMagic = 48 |EndMa...”创建新页面)
第1行: 第1行:
{{Skill (Diablo I)
{{Skill (Diablo I)
-
|Name       = Fireball
+
|Name = Fireball      
-
|Damage     = 6-42
+
|Damage = 6-42    
-
|Type       = Fire
+
|Type = Fire      
-
|Class     = ·1.5*
+
|Class = ·1.5*      
-
|Spell     = ·1.125^x
+
|Spell = ·1.125^x      
-
|Magic     = -
+
|Magic = -      
|StartMagic = 48
|StartMagic = 48
-
|EndMagic   = 10
+
|EndMagic = 10  
-
|StartMana = 16
+
|StartMana = 16  
|ReduceMana = -1
|ReduceMana = -1
-
|EndMana   = 10
+
|EndMana = 10    
}}
}}
-
'''Fireball''' is a projective spell and one of the most powerful spells in the game. {{1|Sorcerer}}s will typically wish to switch to this spell as their main attack as soon as they get it. It sports some of the best damage in the game, can be fired quickly and causes splash damage upon impact.
+
'''火球''' 是一个非常强力的技能。{{1|魔法师}}往往会在她们可以使用这个技能后马上换成它。它能造成很客观的伤害并且持续施放的效果也不错。
-
== Damage Calculations ==
+
==伤害计算==
{{Main|Spell Calculations (Diablo I)}}
{{Main|Spell Calculations (Diablo I)}}
{|
{|
第36行: 第36行:
<div style="clear: both;"></div>
<div style="clear: both;"></div>
-
<nowiki>*</nowiki> The added damage from each character level is then multiplied by the spell level bonus, resulting in a much greater bonus the higher the spell level.  
+
<nowiki>*</nowiki> The added damage from each character level is then multiplied by the spell level bonus, resulting in a much greater bonus the higher the spell level.  
{{Diablo I Spells}}
{{Diablo I Spells}}

在2012年3月25日 (日) 01:29所做的修订版本

Fireball
Fireball (Diablo I).png
Damage Magic Requirements
Base Damage 6-42 Spell Level 1 48
Damage Type Fire Requires 255 at Level 10
Damage Increase Mana Cost
per Class Level ·1.5* Initial Mana Cost 16
per Spell Level ·1.125^x Reduction per Spell Level -1
per Magic Point - Lowest Mana Cost 10

火球 是一个非常强力的技能。魔法师往往会在她们可以使用这个技能后马上换成它。它能造成很客观的伤害并且持续施放的效果也不错。

伤害计算

Real Damage: Rec(slvl, 2*(Rnd[10]+Rnd[10]+clvl) + 4)
Min. Damage: Rec(slvl, 4 + 2*clvl)
Max. Damage: Rec(slvl, 40 + 2*clvl)
Quick Min. Damage: (4 + 2*clvl) * (9/8)^slvl
Quick Max. Damage: (40 + 2*clvl) * (9/8)^slvl

* The added damage from each character level is then multiplied by the spell level bonus, resulting in a much greater bonus the higher the spell level.

Diablo I Spells
Page 1 Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse
Page 3 Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian
Page 4 Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star
Page 5 Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search
Page 6 Infravision • Identify • Jester • Magi • Mana
个人工具
分享到: 更多
名字空间
变换
动作
网站地图
暗黑破坏神 III
暗黑破坏神 II
暗黑破坏神
工具箱
编辑箱
关于暗黑百科