Matt Burns

出自【暗黑百科】DiabloWiki_凯恩之角

(修订版本间的差异)
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从事暴雪的知识产权.这包括短篇小说、网络资产和游戏内容 (例如,单位台词). 与故事开发者一起工作,为基于叙事的和特许的内容(小说,漫画,日本漫画)创造财富.私人公司; 1001-5000 员工; 电脑游戏行业.
从事暴雪的知识产权.这包括短篇小说、网络资产和游戏内容 (例如,单位台词). 与故事开发者一起工作,为基于叙事的和特许的内容(小说,漫画,日本漫画)创造财富.私人公司; 1001-5000 员工; 电脑游戏行业.
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May 2008 March 2010 (1 year 11 months)
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2008年 5月 2010年 3月 (1年零11个月)
Currently back at Blizzard in the QC department. Same job description as  below when I used to work there.
Currently back at Blizzard in the QC department. Same job description as  below when I used to work there.
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Privately Held; 501-1000 employees; Education Management industry
Privately Held; 501-1000 employees; Education Management industry
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March 2007 March 2008 (1 year 1 month)
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2007年 3月 – 2008 3月 (1年零一个月)
Assisted in lesson planning/creation at two public junior high schools in  Yokohama, Japan. Integrated characters and stories into aforementioned lessons  to enhance their appeal to students.
Assisted in lesson planning/creation at two public junior high schools in  Yokohama, Japan. Integrated characters and stories into aforementioned lessons  to enhance their appeal to students.
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2007 – 2008 (1 year)
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2007 – 2008 (1年)
To clear up any confusion, I was not technically a staff writer at Logolite,  but I had a script optioned there. Couldn't find a better way to categorize the  relationship I had with Logolite so hopefully this brief summary clears it  up.
To clear up any confusion, I was not technically a staff writer at Logolite,  but I had a script optioned there. Couldn't find a better way to categorize the  relationship I had with Logolite so hopefully this brief summary clears it  up.
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Privately Held; 1001-5000 employees; Computer Games industry
Privately Held; 1001-5000 employees; Computer Games industry
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2005 – 2007 (2 years)
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2005 – 2007 (2年)
Worked in customer service department as a CS representative. Later moved on  to an employee evaluation position. In this position, also wrote a weekly  'newsletter' for other departments to use.
Worked in customer service department as a CS representative. Later moved on  to an employee evaluation position. In this position, also wrote a weekly  'newsletter' for other departments to use.
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April 2003 August 2003 (5 months)
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2003年 4月 2003年 8月 (5个月)
Worked as 'Art Department Coordinator' on a major motion pictured titled  'Breaking Dawn'. Also took part in pre-production, assisting in crew paperwork  as well as filming auditions for director and investors to watch.
Worked as 'Art Department Coordinator' on a major motion pictured titled  'Breaking Dawn'. Also took part in pre-production, assisting in crew paperwork  as well as filming auditions for director and investors to watch.
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January 2001 June 2001 (6 months)
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2001年 1月 2001年 6月 (6个月)
Wrote, directed and co-produced music video 'Seraphim' for the band If All  Else Fails. Also worked with a professional editor during post production until  video was complete.
Wrote, directed and co-produced music video 'Seraphim' for the band If All  Else Fails. Also worked with a professional editor during post production until  video was complete.
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May 2000 September 2000 (5 months)
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2000年 5月 2000年 9月 (5个月)
Used Photoshop and After Effects to do add a variety of visual FX to a series  of half-hour parody shows where thumbs with faces (e.g. Thumb Wars, Bat Thumb)  were the main characters.
Used Photoshop and After Effects to do add a variety of visual FX to a series  of half-hour parody shows where thumbs with faces (e.g. Thumb Wars, Bat Thumb)  were the main characters.

在2012年4月20日 (五) 14:56所做的修订版本

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马特.伯恩斯

暴雪娱乐的特约撰稿人

位置

洛杉矶地区市郊

行业

电脑游戏

近况

暴雪娱乐的特约撰稿人

曾任

暴雪娱乐的QC(质量控制)

Interac的辅助语言教师

Logolite Entertainment的作家



网站

公共属性

http://www.linkedin.com/pub/matt-burns/4/a64/586

概要

我正致力于一些漫画和电影的大纲制作.我已经写了一些尚未面世的剧本,比如不但为节目"恶搞之家"和"福斯特和他虚构的朋友们的一家"写剧本,而且还有很多长篇电影剧本.我也很喜欢制作艺术品,其中一些可以展示在我的个人网站和博客:

http://pigandcorn.blogspot.com

http://www.pigandcorn.com

特长

客户服务, 社论, 编辑, 创意发想, 写作

经历

私人公司; 1001-5000 员工; 电脑游戏行业

2010年 1月 – 至今 (2年零4个月)

从事暴雪的知识产权.这包括短篇小说、网络资产和游戏内容 (例如,单位台词). 与故事开发者一起工作,为基于叙事的和特许的内容(小说,漫画,日本漫画)创造财富.私人公司; 1001-5000 员工; 电脑游戏行业.

2008年 5月 – 2010年 3月 (1年零11个月)

Currently back at Blizzard in the QC department. Same job description as below when I used to work there.

Privately Held; 501-1000 employees; Education Management industry

2007年 3月 – 2008 3月 (1年零一个月)

Assisted in lesson planning/creation at two public junior high schools in Yokohama, Japan. Integrated characters and stories into aforementioned lessons to enhance their appeal to students.

2007 – 2008 (1年)

To clear up any confusion, I was not technically a staff writer at Logolite, but I had a script optioned there. Couldn't find a better way to categorize the relationship I had with Logolite so hopefully this brief summary clears it up.

Privately Held; 1001-5000 employees; Computer Games industry

2005 – 2007 (2年)

Worked in customer service department as a CS representative. Later moved on to an employee evaluation position. In this position, also wrote a weekly 'newsletter' for other departments to use. 2003年 4月 – 2003年 8月 (5个月)

Worked as 'Art Department Coordinator' on a major motion pictured titled 'Breaking Dawn'. Also took part in pre-production, assisting in crew paperwork as well as filming auditions for director and investors to watch. 2001年 1月 – 2001年 6月 (6个月)

Wrote, directed and co-produced music video 'Seraphim' for the band If All Else Fails. Also worked with a professional editor during post production until video was complete. 2000年 5月 – 2000年 9月 (5个月)

Used Photoshop and After Effects to do add a variety of visual FX to a series of half-hour parody shows where thumbs with faces (e.g. Thumb Wars, Bat Thumb) were the main characters. Additional Information

Websites:

Interests:

Photography, movies, artwork, storytelling, video games.

Honors and Awards:

- Adventure film script Golden Age optioned by production company Logolite Entertainment.

- ‘A Talent Scout’ competition semi-finalist - Peter Griffin and the Stoned Sorcerer (Family Guy spec script)

- Finalist for the Chapman University Cecil B. DeMille awards - Golden Age

- Second rounder for the Austin Film Festival (in the top 400 out of around 4300) – Golden Age (full-length animation script)

- Published in the 2003 Killer Scripts catalog

- The Polychromatic Boy (short children's story) – Published in the Sept. 2006 edition of a science fiction magazine Aoife's Kiss.

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