Town Portal (Diablo I)

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Lightning
Lightning (Diablo I).png
Damage Magic Requirements
Base Damage 4-4 Spell Level 1 20
Damage Type Lightning Requires 255 at Level 15
Damage Increase Mana Cost
per Class Level +(x2) Initial Mana Cost 10
per Spell Level - Reduction per Spell Level -1
per Magic Point - Lowest Mana Cost 6

Lightning is a powerful spell that comes as a natural replacement for Charged Bolt for Sorcerers. It depends entirely upon class level to increase its damage, meaning it's effective from the moment it's acquired given a decent level. Sorcerer's will probably want to move on Chain Lightning at later level however once the mana cost of that spell becomes more manageable.


Diablo I Spells
Page 1 Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse
Page 3 Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian
Page 4 Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star
Page 5 Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search
Page 6 Infravision • Identify • Jester • Magi • Mana
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