Staffmod (Diablo 2)

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A Staffmod, sometimes called an Automod, is a modifier that can spawn on class-specific items, providing additional bonuses to the item. Staffmods can spawn on normal, superior, ethereal, socketed, magic, and rare items, but do not occur on set or unique items. Some of the bonuses staffmods provide to an item are the same as if the item had a magical affix, but the affix name is not shown on the item, and the bonus(es) occur independently of affix bonuses. However, if the bonuses from a staffmod and a regular affix overlap each other, they will stack. Although these mods carry level requirements with them, these requirements are not applied to non-magical items. Staffmods are chosen for an item at random, based on the Quality Level of the item. Individual skill bonus staffmods will not always spawn; other staffmods will always be present.===Amazon Staffmods===Amazon Weapons can spawn with +1-3 to the item's related skill tree:
Staffmod Affix Level Level Requirement Bonus Item Type
Fletcher's 1 15 +1 to Bow and Crossbow Skills Amazon Bows
Bowyer's 40 30 +2 to Bow and Crossbow Skills Amazon Bows
Archer's 60 45 +3 to Bow and Crossbow Skills Amazon Bows (cannot spawn on rare items)
Harpoonist's 1 15 +1 to Javelin and Spear Skills Amazon Javelins and Spears
Spearmaiden's 40 30 +2 to Javelin and Spear Skills Amazon Javelins and Spears
Lancer's 60 45 +3 to Javelin and Spear Skills Amazon Javelins and Spears (cannot spawn on rare items)
===Assassin Staffmods===Assassin Katars can spawn with 1-3 individual skill bonuses of +1-3 each.Normal quality Katars will not spawn with Staffmods, nor will Exceptional quality Quhab, Wrist Spike, or Fascia. Exceptional Katars Hand Scythe and above and all Elite quality Katars can spawn Staffmods.===Barbarian Staffmods===Barbarian Helms can spawn with 1-3 individual skill bonuses of +1-3 each.===Druid Staffmods===Druid Pelts can spawn with 1-3 individual skill bonuses of +1-3 each.===Necromancer Staffmods===Necromancer Shrunken Heads can spawn with 1-3 individual skill bonuses of +1-3 each. They can also spawn with Poison Damage modifiers:
Staffmod Affix Level Level Requirement Bonus
Blight 1 3 Adds 2-7 Poison Damage over 3 Seconds
Venom 15 11 Adds 5-14 Poison Damage over 3 Seconds
Pestilence 25 18 Adds 13-28 Poison Damage over 4 Seconds
Anthrax 33 25 Adds 25-50 Poison Damage over 3 Seconds (cannot spawn on rare items)
===Paladin Staffmods===Paladin Shields can spawn with bonuses to Resistances or Damage and Attack Rating:
Staffmod Affix Level Level Requirement Bonus
Shimmering 1 3 All Resistances +5-10
Rainbow 18 13 All Resistances +8-15
Scintillating 28 21 All Resistances +16-30
Prismatic 39 31 All Resistances +25-35
Chromatic 50 42 All Resistances +36-45 (cannot spawn on rare items)
Sharp 10 5 10-20% Enhanced Damage; +15-30 to Attack Rating
Fine 18 13 21-30% Enhanced Damage; +31-60 to Attack Rating
Warrior's 30 23 31-40% Enhanced Damage; +61-80 to Attack Rating
Soldier's 42 34 41-50% Enhanced Damage; +81-100 to Attack Rating
Knight's 50 42 51-65% Enhanced Damage; +101-121 to Attack Rating
===Sorceress Staffmods===Sorceress Orbs can spawn with 1-3 individual skill bonuses of +1-3 each. They can also spawn with bonuses to Life or Mana:
Staffmod Affix Level Level Requirement Bonus
Lizard's 3 2 +1-5 to Mana
Snake's 12 9 +5-10 to Mana
Serpent's 23 16 +11-20 to Mana
Drake's 34 26 +21-30 to Mana
Dragon's 45 37 +31-40 to Mana
Wyrm's 56 48 +41-60 to Mana
Great Wyrm's 67 59 +61-80 to Mana (cannot spawn on rare items)
Jackal 1 3 +1-5 to Life
Fox 11 8 +6-10 to Life
Wolf 27 20 +11-20 to Life
Tiger 43 35 +21-30 to Life
Mammoth 59 51 +31-40 to Life
Colossus 75 67 +41-60 to Life (cannot spawn on rare items)
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