Staffmod (Diablo 2)

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(以内容“A '''Staffmod''', sometimes called an '''Automod''', is a modifier that can spawn on class-specific items, providing additional bonuses to the item. Staffmods can spaw...”创建新页面)
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A '''Staffmod''', sometimes called an '''Automod''', is a modifier that can spawn on class-specific items, providing additional bonuses to the item.  Staffmods can spawn on [[Items_(Diablo_II)|normal]], {{2|Superior_Items|superior}}, {{2|Ethereal Items|ethereal}}, {{2|Socketed_Items|socketed}}, {{2|Magic Items|magic}}, and {{2|Rare Items|rare}} items, but do not occur on {{2|Set_Items|set}} or {{2|Unique_Items|unique}} items.  Some of the bonuses staffmods provide to an item are the same as if the item had a magical [[Affixes_(Diablo_II)|affix]], but the affix name is not shown on the item, and the bonus(es) occur independently of affix bonuses.  However, if the bonuses from a staffmod and a regular affix overlap each other, they will stack.  Although these mods carry level requirements with them, these requirements are not applied to non-magical items.  Staffmods are chosen for an item at random, based on the Quality Level of the item.  Individual skill bonus staffmods will ''not'' always spawn; other staffmods will always be present.===Amazon Staffmods==={{2|Amazon Weapons}} can spawn with +1-3 to the item's related skill tree:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>    <td>'''Item Type'''</td>      </tr>  <tr>    <td>Fletcher's</td>    <td>1</td>    <td>15</td>    <td>+1 to Bow and Crossbow Skills</td>    <td>Amazon Bows</td>      </tr>  <tr>    <td>Bowyer's</td>    <td>40</td>    <td>30</td>    <td>+2 to Bow and Crossbow Skills</td>    <td>Amazon Bows</td>  <tr>    <td>Archer's</td>    <td>60</td>    <td>45</td>    <td>+3 to Bow and Crossbow Skills</td>    <td>Amazon Bows (cannot spawn on rare items)</td><tr>    <td></td>    <td></td>    <td></td>    <td></td>    <td></td>      </tr>  <tr>    <td>Harpoonist's</td>    <td>1</td>    <td>15</td>    <td>+1 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears</td>  <tr>    <td>Spearmaiden's</td>    <td>40</td>    <td>30</td>    <td>+2 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears</td>  <tr>    <td>Lancer's</td>    <td>60</td>    <td>45</td>    <td>+3 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears (cannot spawn on rare items)</td></table>===Assassin Staffmods===Assassin [[Assassin_Katars_(Diablo_II)|Katars]] can spawn with 1-3 individual skill bonuses of +1-3 each.Normal quality Katars will ''not'' spawn with Staffmods, nor will Exceptional quality Quhab, Wrist Spike, or Fascia.  Exceptional Katars Hand Scythe and above and all Elite quality Katars can spawn Staffmods.===Barbarian Staffmods==={{2|Barbarian Helms}} can spawn with 1-3 individual skill bonuses of +1-3 each.===Druid Staffmods==={{2|Druid Pelts}} can spawn with 1-3 individual skill bonuses of +1-3 each.===Necromancer Staffmods==={{2|Necromancer Shrunken Heads}} can spawn with 1-3 individual skill bonuses of +1-3 each.  They can also spawn with Poison Damage modifiers:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Blight</td>    <td>1</td>    <td>3</td>    <td>Adds 2-7 Poison Damage over 3 Seconds</td>          </tr>  <tr>    <td>Venom</td>    <td>15</td>    <td>11</td>    <td>Adds 5-14 Poison Damage over 3 Seconds</td>          </tr>  <tr>    <td>Pestilence</td>    <td>25</td>    <td>18</td>    <td>Adds 13-28 Poison Damage over 4 Seconds</td>          </tr>  <tr>    <td>Anthrax</td>    <td>33</td>    <td>25</td>    <td>Adds 25-50 Poison Damage over 3 Seconds (cannot spawn on rare items)</td></table>===Paladin Staffmods==={{2|Paladin Shields}} can spawn with bonuses to [[Resistances]] or Damage and Attack Rating:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Shimmering</td>    <td>1</td>    <td>3</td>    <td>All Resistances +5-10</td>          </tr>  <tr>    <td>Rainbow</td>    <td>18</td>    <td>13</td>    <td>All Resistances +8-15</td>          </tr>  <tr>    <td>Scintillating</td>    <td>28</td>    <td>21</td>    <td>All Resistances +16-30</td>          </tr>  <tr>    <td>Prismatic</td>    <td>39</td>    <td>31</td>    <td>All Resistances +25-35</td>          </tr>  <tr>    <td>Chromatic</td>    <td>50</td>    <td>42</td>    <td>All Resistances +36-45 (cannot spawn on rare items)</td>          </tr>  <tr>    <td></td>    <td></td>    <td></td>    <td></td>          </tr>  <tr>    <td>Sharp</td>    <td>10</td>    <td>5</td>    <td>10-20% Enhanced Damage; +15-30 to Attack Rating</td>          </tr>  <tr>    <td>Fine</td>    <td>18</td>    <td>13</td>    <td>21-30% Enhanced Damage; +31-60 to Attack Rating</td>          </tr>  <tr>    <td>Warrior's</td>    <td>30</td>    <td>23</td>    <td>31-40% Enhanced Damage; +61-80 to Attack Rating</td>          </tr>  <tr>    <td>Soldier's</td>    <td>42</td>    <td>34</td>    <td>41-50% Enhanced Damage; +81-100 to Attack Rating</td>          </tr>  <tr>    <td>Knight's</td>    <td>50</td>    <td>42</td>    <td>51-65% Enhanced Damage; +101-121 to Attack Rating</td>          </tr></table>===Sorceress Staffmods==={{2|Sorceress Orbs}} can spawn with 1-3 individual skill bonuses of +1-3 each.  They can also spawn with bonuses to Life or Mana:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Lizard's</td>    <td>3</td>    <td>2</td>    <td>+1-5 to Mana</td>          </tr><tr>    <td>Snake's</td>    <td>12</td>    <td>9</td>    <td>+5-10 to Mana</td>          </tr><tr>    <td>Serpent's</td>    <td>23</td>    <td>16</td>    <td>+11-20 to Mana</td>          </tr><tr>    <td>Drake's</td>    <td>34</td>    <td>26</td>    <td>+21-30 to Mana</td>          </tr><tr>    <td>Dragon's</td>    <td>45</td>    <td>37</td>    <td>+31-40 to Mana</td>          </tr><tr>    <td>Wyrm's</td>    <td>56</td>    <td>48</td>    <td>+41-60 to Mana</td>          </tr><tr>    <td>Great Wyrm's</td>    <td>67</td>    <td>59</td>    <td>+61-80 to Mana (cannot spawn on rare items)</td>          </tr><tr>    <td></td>    <td></td>    <td></td>    <td></td>          </tr><tr>    <td>Jackal</td>    <td>1</td>    <td>3</td>    <td>+1-5 to Life</td>          </tr><tr>    <td>Fox</td>    <td>11</td>    <td>8</td>    <td>+6-10 to Life</td>          </tr><tr>    <td>Wolf</td>    <td>27</td>    <td>20</td>    <td>+11-20 to Life</td>          </tr><tr>    <td>Tiger</td>    <td>43</td>    <td>35</td>    <td>+21-30 to Life</td>          </tr><tr>    <td>Mammoth</td>    <td>59</td>    <td>51</td>    <td>+31-40 to Life</td>          </tr><tr>    <td>Colossus</td>    <td>75</td>    <td>67</td>    <td>+41-60 to Life (cannot spawn on rare items)</td>          </tr></table>
+
“专有属性”又称“自动属性”,是角色专属装备上生成的词缀,为装备提供额外的加成。专有属性会在[[普通装备]][[超强的装备]]、[[无形的装备]]、[[可打孔的装备]]、[[魔法装备]]和[[稀有装备]]上出现,但不会出现在[[套装装备]]和[[暗金装备]]上。
 +
有些情况下这些属性会如普通的魔法[[词缀]]一样附加在物品上,但不会在物品上显示;这些属性的加成与词缀的加成相互独立。如果专有属性的加成与相应的词缀相重叠,会叠加计算。
 +
虽然这些属性本身有其等级需求,但这等级需求并不适用于非魔法装备。
 +
物品上的专有属性根据其品质等级(Qlvl)随机出现。
 +
加成单个技能的专有属性并非一定会出现,但专属装备上一定会有其他专有属性。
 +
 
 +
==亚马逊专有属性==
 +
{{亚马逊专用武器}}上会出现对某一技能树中所有技能+1-3等级的属性。
 +
<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''专有属性'''</td>    <td>'''词缀等级'''</td>    <td>'''等级需求'''</td>    <td>'''加成'''</td>    <td>'''物品类型'''</td>      </tr>  <tr>    <td>Fletcher's</td>    <td>1</td>    <td>15</td>    <td>+1 to Bow and Crossbow Skills</td>    <td>Amazon Bows</td>      </tr>  <tr>    <td>Bowyer's</td>    <td>40</td>    <td>30</td>    <td>+2 to Bow and Crossbow Skills</td>    <td>Amazon Bows</td>  <tr>    <td>Archer's</td>    <td>60</td>    <td>45</td>    <td>+3 to Bow and Crossbow Skills</td>    <td>Amazon Bows (cannot spawn on rare items)</td><tr>    <td></td>    <td></td>    <td></td>    <td></td>    <td></td>      </tr>  <tr>    <td>Harpoonist's</td>    <td>1</td>    <td>15</td>    <td>+1 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears</td>  <tr>    <td>Spearmaiden's</td>    <td>40</td>    <td>30</td>    <td>+2 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears</td>  <tr>    <td>Lancer's</td>    <td>60</td>    <td>45</td>    <td>+3 to Javelin and Spear Skills</td>    <td>Amazon Javelins and Spears (cannot spawn on rare items)</td></table>===Assassin Staffmods===Assassin [[Assassin_Katars_(Diablo_II)|Katars]] can spawn with 1-3 individual skill bonuses of +1-3 each.Normal quality Katars will ''not'' spawn with Staffmods, nor will Exceptional quality Quhab, Wrist Spike, or Fascia.  Exceptional Katars Hand Scythe and above and all Elite quality Katars can spawn Staffmods.===Barbarian Staffmods==={{2|Barbarian Helms}} can spawn with 1-3 individual skill bonuses of +1-3 each.===Druid Staffmods==={{2|Druid Pelts}} can spawn with 1-3 individual skill bonuses of +1-3 each.===Necromancer Staffmods==={{2|Necromancer Shrunken Heads}} can spawn with 1-3 individual skill bonuses of +1-3 each.  They can also spawn with Poison Damage modifiers:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Blight</td>    <td>1</td>    <td>3</td>    <td>Adds 2-7 Poison Damage over 3 Seconds</td>          </tr>  <tr>    <td>Venom</td>    <td>15</td>    <td>11</td>    <td>Adds 5-14 Poison Damage over 3 Seconds</td>          </tr>  <tr>    <td>Pestilence</td>    <td>25</td>    <td>18</td>    <td>Adds 13-28 Poison Damage over 4 Seconds</td>          </tr>  <tr>    <td>Anthrax</td>    <td>33</td>    <td>25</td>    <td>Adds 25-50 Poison Damage over 3 Seconds (cannot spawn on rare items)</td></table>===Paladin Staffmods==={{2|Paladin Shields}} can spawn with bonuses to [[Resistances]] or Damage and Attack Rating:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Shimmering</td>    <td>1</td>    <td>3</td>    <td>All Resistances +5-10</td>          </tr>  <tr>    <td>Rainbow</td>    <td>18</td>    <td>13</td>    <td>All Resistances +8-15</td>          </tr>  <tr>    <td>Scintillating</td>    <td>28</td>    <td>21</td>    <td>All Resistances +16-30</td>          </tr>  <tr>    <td>Prismatic</td>    <td>39</td>    <td>31</td>    <td>All Resistances +25-35</td>          </tr>  <tr>    <td>Chromatic</td>    <td>50</td>    <td>42</td>    <td>All Resistances +36-45 (cannot spawn on rare items)</td>          </tr>  <tr>    <td></td>    <td></td>    <td></td>    <td></td>          </tr>  <tr>    <td>Sharp</td>    <td>10</td>    <td>5</td>    <td>10-20% Enhanced Damage; +15-30 to Attack Rating</td>          </tr>  <tr>    <td>Fine</td>    <td>18</td>    <td>13</td>    <td>21-30% Enhanced Damage; +31-60 to Attack Rating</td>          </tr>  <tr>    <td>Warrior's</td>    <td>30</td>    <td>23</td>    <td>31-40% Enhanced Damage; +61-80 to Attack Rating</td>          </tr>  <tr>    <td>Soldier's</td>    <td>42</td>    <td>34</td>    <td>41-50% Enhanced Damage; +81-100 to Attack Rating</td>          </tr>  <tr>    <td>Knight's</td>    <td>50</td>    <td>42</td>    <td>51-65% Enhanced Damage; +101-121 to Attack Rating</td>          </tr></table>===Sorceress Staffmods==={{2|Sorceress Orbs}} can spawn with 1-3 individual skill bonuses of +1-3 each.  They can also spawn with bonuses to Life or Mana:<table width="875" border="3" cellspacing="0" cellpadding="1">  <tr>    <td>'''Staffmod'''</td>    <td>'''Affix Level'''</td>    <td>'''Level Requirement'''</td>    <td>'''Bonus'''</td>          </tr>  <tr>    <td>Lizard's</td>    <td>3</td>    <td>2</td>    <td>+1-5 to Mana</td>          </tr><tr>    <td>Snake's</td>    <td>12</td>    <td>9</td>    <td>+5-10 to Mana</td>          </tr><tr>    <td>Serpent's</td>    <td>23</td>    <td>16</td>    <td>+11-20 to Mana</td>          </tr><tr>    <td>Drake's</td>    <td>34</td>    <td>26</td>    <td>+21-30 to Mana</td>          </tr><tr>    <td>Dragon's</td>    <td>45</td>    <td>37</td>    <td>+31-40 to Mana</td>          </tr><tr>    <td>Wyrm's</td>    <td>56</td>    <td>48</td>    <td>+41-60 to Mana</td>          </tr><tr>    <td>Great Wyrm's</td>    <td>67</td>    <td>59</td>    <td>+61-80 to Mana (cannot spawn on rare items)</td>          </tr><tr>    <td></td>    <td></td>    <td></td>    <td></td>          </tr><tr>    <td>Jackal</td>    <td>1</td>    <td>3</td>    <td>+1-5 to Life</td>          </tr><tr>    <td>Fox</td>    <td>11</td>    <td>8</td>    <td>+6-10 to Life</td>          </tr><tr>    <td>Wolf</td>    <td>27</td>    <td>20</td>    <td>+11-20 to Life</td>          </tr><tr>    <td>Tiger</td>    <td>43</td>    <td>35</td>    <td>+21-30 to Life</td>          </tr><tr>    <td>Mammoth</td>    <td>59</td>    <td>51</td>    <td>+31-40 to Life</td>          </tr><tr>    <td>Colossus</td>    <td>75</td>    <td>67</td>    <td>+41-60 to Life (cannot spawn on rare items)</td>          </tr></table>

在2011年9月25日 (日) 04:38所做的修订版本

“专有属性”又称“自动属性”,是角色专属装备上生成的词缀,为装备提供额外的加成。专有属性会在普通装备超强的装备无形的装备可打孔的装备魔法装备稀有装备上出现,但不会出现在套装装备暗金装备上。 有些情况下这些属性会如普通的魔法词缀一样附加在物品上,但不会在物品上显示;这些属性的加成与词缀的加成相互独立。如果专有属性的加成与相应的词缀相重叠,会叠加计算。 虽然这些属性本身有其等级需求,但这等级需求并不适用于非魔法装备。 物品上的专有属性根据其品质等级(Qlvl)随机出现。 加成单个技能的专有属性并非一定会出现,但专属装备上一定会有其他专有属性。

亚马逊专有属性

模板:亚马逊专用武器上会出现对某一技能树中所有技能+1-3等级的属性。

专有属性 词缀等级 等级需求 加成 物品类型
Fletcher's 1 15 +1 to Bow and Crossbow Skills Amazon Bows
Bowyer's 40 30 +2 to Bow and Crossbow Skills Amazon Bows
Archer's 60 45 +3 to Bow and Crossbow Skills Amazon Bows (cannot spawn on rare items)
Harpoonist's 1 15 +1 to Javelin and Spear Skills Amazon Javelins and Spears
Spearmaiden's 40 30 +2 to Javelin and Spear Skills Amazon Javelins and Spears
Lancer's 60 45 +3 to Javelin and Spear Skills Amazon Javelins and Spears (cannot spawn on rare items)
===Assassin Staffmods===Assassin Katars can spawn with 1-3 individual skill bonuses of +1-3 each.Normal quality Katars will not spawn with Staffmods, nor will Exceptional quality Quhab, Wrist Spike, or Fascia. Exceptional Katars Hand Scythe and above and all Elite quality Katars can spawn Staffmods.===Barbarian Staffmods===Barbarian Helms can spawn with 1-3 individual skill bonuses of +1-3 each.===Druid Staffmods===Druid Pelts can spawn with 1-3 individual skill bonuses of +1-3 each.===Necromancer Staffmods===Necromancer Shrunken Heads can spawn with 1-3 individual skill bonuses of +1-3 each. They can also spawn with Poison Damage modifiers:
Staffmod Affix Level Level Requirement Bonus
Blight 1 3 Adds 2-7 Poison Damage over 3 Seconds
Venom 15 11 Adds 5-14 Poison Damage over 3 Seconds
Pestilence 25 18 Adds 13-28 Poison Damage over 4 Seconds
Anthrax 33 25 Adds 25-50 Poison Damage over 3 Seconds (cannot spawn on rare items)
===Paladin Staffmods===Paladin Shields can spawn with bonuses to Resistances or Damage and Attack Rating:
Staffmod Affix Level Level Requirement Bonus
Shimmering 1 3 All Resistances +5-10
Rainbow 18 13 All Resistances +8-15
Scintillating 28 21 All Resistances +16-30
Prismatic 39 31 All Resistances +25-35
Chromatic 50 42 All Resistances +36-45 (cannot spawn on rare items)
Sharp 10 5 10-20% Enhanced Damage; +15-30 to Attack Rating
Fine 18 13 21-30% Enhanced Damage; +31-60 to Attack Rating
Warrior's 30 23 31-40% Enhanced Damage; +61-80 to Attack Rating
Soldier's 42 34 41-50% Enhanced Damage; +81-100 to Attack Rating
Knight's 50 42 51-65% Enhanced Damage; +101-121 to Attack Rating
===Sorceress Staffmods===Sorceress Orbs can spawn with 1-3 individual skill bonuses of +1-3 each. They can also spawn with bonuses to Life or Mana:
Staffmod Affix Level Level Requirement Bonus
Lizard's 3 2 +1-5 to Mana
Snake's 12 9 +5-10 to Mana
Serpent's 23 16 +11-20 to Mana
Drake's 34 26 +21-30 to Mana
Dragon's 45 37 +31-40 to Mana
Wyrm's 56 48 +41-60 to Mana
Great Wyrm's 67 59 +61-80 to Mana (cannot spawn on rare items)
Jackal 1 3 +1-5 to Life
Fox 11 8 +6-10 to Life
Wolf 27 20 +11-20 to Life
Tiger 43 35 +21-30 to Life
Mammoth 59 51 +31-40 to Life
Colossus 75 67 +41-60 to Life (cannot spawn on rare items)
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